Archive for the ‘Snake’ Category:

Golem Grad by Ashish Kumar

This is a free “warm-up” puzzle; Season 4 subscribers will see today’s main puzzle in the same style posted at 9:05 AM PT.

Golem Grad by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: 1 to 6

Author/Opus: This is the 132nd puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:45, Expert = 3:30

Solution: PDF and solving animation.

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

Snake by Thomas Snyder

This is a free “warm-up” puzzle; Season 4 subscribers will see today’s main puzzle in the same style posted at 9:05 AM PT.

Snake by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode where left click inside cell marks as O or X, left click + drag draws line segment; hit tab to also access a shading mode that can be used for answer entry.)

Theme: Arithmetic Series

Author/Opus: This is the 502nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Locate a snake (a 1-cell wide path) of unknown length in the grid, whose head and tail are given. The snake does not touch itself, even diagonally. Numbers outside the grid indicate the number of snake cells in that row/column.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:00, Expert = 2:00

Solution: PDF and solving animation.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

Dotted Snake by JinHoo Ahn

This is a free “warm-up” puzzle; Season 4 subscribers will see today’s main puzzle in the same style posted at 9:05 AM PT.

Dotted Snake by JinHoo Ahn

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode where left click inside cell marks as O or X, left click + drag draws line segment; hit tab to also access shading and number entry modes.)

Theme: S is for Snake

Author/Opus: This is the 118th puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 30 (in example, 1 to 15). The snake cannot touch itself, not even diagonally. Every third segment of the snake is marked with gray. Digits outside the grid indicate the number of gray snake segments in that row or column.

See also this example:

Dotted Snake by Serkan Yürekli

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:15, Expert = 4:30

Solution: PDF and solving animation.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

First Seen Snake by Thomas Snyder

First Seen Snake by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode where left click inside cell marks as O or X, left click + drag draws line segment; hit tab to also access a shading mode that can be used for answer entry.)

Theme: Clue Pairs

Author/Opus: This is the 501st puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Draw a snake (a 1-cell wide path) of unknown length in the grid, whose head and tail are given. The snake does not touch itself, even diagonally. Numbers outside the grid indicate the length of the first snake segment encountered from that direction.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:30, Master = 1:00, Expert = 2:00

Solution: PDF and solving animation.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

Snake Egg by Serkan Yürekli

This is a free “warm-up” puzzle; Season 4 subscribers will see today’s main puzzle in the same style posted at 9:05 AM PT.

Snake Egg by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x; hit tab to also access a shading mode that can be used for answer entry.)

Theme: Odd Regions

Author/Opus:  This is the 481st puzzle from our managing editor Serkan Yürekli.

Rules: Draw a snake (a 1 cell-wide path) in the grid whose head and tail are given by circled cells. The snake can touch itself diagonally, but cannot touch itself orthogonally or revisit any square. Besides the snake, the remaining cells must form exactly nine white areas, one of each size from 1 to 9 (in example, 1 to 5). Numbers in the grid must be part of white areas of the indicated size.

See also this example:

Snake Egg by Serkan Yürekli

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:45, Expert = 3:30

Solution: PDF and solving animation.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

Finnish Snake by Murat Can Tonta

This is a free “warm-up” puzzle; Season 4 subscribers will see today’s main puzzle in the same style posted at 9:05 AM PT.

Finnish Snake by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode where left click inside cell marks as O or X, left click + drag draws line segment; hit tab to also access a shading mode that can be used for answer entry.)

Theme: Knight Steps

Author/Opus: This is the 291st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Draw a snake in the grid with a 1-cell wide path, its head and tail represented by gray circles, and some segments represented by white circles. The snake does not touch itself, even diagonally.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:30, Master = 1:00, Expert = 2:00

Solution: PDF and solving animation.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Week 2 Discussion post on the GMPuzzles Discord.

Snake (Cipher) by Serkan Yürekli

Snake (Cipher) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between a number entry mode and Yajilin composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Cipher Snake

Author/Opus: This is the 298th puzzle from our managing editor Serkan Yürekli.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 45. The snake cannot touch itself, not even diagonally. All numbers are encrypted with C, I, P, H, E, R, S, N, A, K letters and each letter represent a different digit from 0 to 9. Digits outside the grid indicate how many cells in that row or column are occupied by the snake. Some snake segments are already given.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:00, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

The Persistence of Memory by Prasanna Seshadri

Persistence of Memory by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Tetrominoes

Author/Opus: This is the 186th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Draw a snake (a 1-cell wide path) from one dot to the other by moving horizontally or vertically between adjacent squares. The snake cannot touch itself, not even diagonally. All highlighted regions must be visited by the snake, and may be re-entered. If two or more highlighted regions have the same shape and orientation, then how the path passes through those shapes must be identical.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Snake Egg by Joseph Howard

Snake Egg by Joseph Howard

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: High-Low

Author/Opus: This is the 20th puzzle from guest contributor Joseph Howard.

Rules: Draw a snake (a 1 cell-wide path) in the grid whose head and tail are given by circled cells. The snake can touch itself diagonally, but cannot touch itself orthogonally or revisit any square. Besides the snake, the remaining cells must form exactly nine white areas, one of each size from 1 to 9 (in example, 1 to 5). Numbers in the grid must be part of white areas of the indicated size.

See also this example:

Snake Egg by Serkan Yürekli

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 6:45, Expert = 13:30

Solution: PDF

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Dotted Snake by Serkan Yürekli

Dotted Snake by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a shading mode and a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Author/Opus: This is the 297th puzzle from our managing editor Serkan Yürekli.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 45. The snake cannot touch itself, not even diagonally. Every third segment of the snake is marked with gray. Digits outside the grid indicate the number of gray snake segments in that row or column.

See also this example:

Dotted Snake by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.