Dr. Sudoku Prescribes #146 – Skyscrapers (Sum)

Sum Skyscrapers by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Nine High

Rules: Variant of Skyscrapers rules. The numbers outside the grid represent the sum of the buildings seen in that row or column. For example, if a row is 12534, the clue from the left would be an 8 (1+2+5) and from the right would be a 9 (4+5).

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 5th row from left to right.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:15, Expert = 4:30

Solution: PDF

Dr. Sudoku Prescribes #145 – Battleships

Battleships by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Even Versus Odd

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:15, Expert = 8:30

Solution: PDF

Dr. Sudoku Prescribes #144 – Sudoku

Sudoku by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Virginia is for Sudoku Lovers (Note: This puzzle was the final puzzle for this year’s Arlington Puzzle Festival. Congratulations to Erik Agard, Carolyn Offutt, and Jim Spaulding for their 1st/2nd/3rd performance in the tournament.)

Rules: Standard Sudoku rules.

Answer String: Enter the 1st row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

The Puzzle Robot #21 – Trid

Trid by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Rules: Place a digit from 1-7 into each circle so that no digit repeats within any straight line. The clues given inside some triangles represent the sum of the digits in the triangle’s three vertices. Or see here.

Answer String: Enter the digits in the marked lines in the direction of the arrows, separating the two lines with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 4:45, Expert = 9:30

Solution: PDF

Dr. Sudoku Prescribes #143 – Sudoku

Sudoku by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: High and Low (Note: This puzzle was one of the qualifying round puzzles from this year’s Arlington Puzzle Festival)

Rules: Standard Sudoku rules.

Answer String: Enter the 2nd column from top to bottom, followed by a comma, followed by the 6th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

The Puzzle Robot #19 – Tren

Tren by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Clue Symmetry and Logic

Rules: Locate some blocks in the grid, either 1×2 or 1×3 in size, with each block containing one of the given numbers. Each block is allowed to move in its long direction, stopped only by an edge of the grid or another block. A block’s number must indicate the total possible movement of the block. Or see here.

Answer String: Enter the size of consecutive groups of cells that belong to blocks in each marked row from left to right, separating each row’s entry with a comma (ie “151,22,44,22”).

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:30, Expert = 11:00

Solution: PDF

This is a Melon puzzle. (18 – Pento Coral)

Pento Coral by Palmer Mebane

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: “Easy” Practice (this was a WPC puzzle style)

Rules: Place each of the 11 pentominoes into the grid exactly once, with rotations and reflections allowed, to form a valid “Coral”. In a Coral puzzle, all blackened areas are connected, but no group of 2×2 cells is entirely blackened. Also, there are no unshaded areas enclosed by the coral (meaning each unshaded cell must have a path through its edges with other unshaded cells to a border). Numbers outside the grid indicate the lengths of groups of shaded cells in that row/column, but not necessarily in order.

Or see this example from the 22nd WPC instruction booklet.

Answer String: Enter the identities of the pentominoes (one capital letter for each, even if in multiple cells) appearing in the marked rows from left to right (eg “ILN,WVXT”).

Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:30, Expert = 13:00

Solution: PDF

Editorial Note: Many solvers can confuse Coral with another puzzle type with similar spelling. An easy way to remember the difference is that Cave has no R’s and also has no 2×2 Region constraint. Coral puzzles, with an R, do have this region constraint. The other general rules (about not enclosing white spaces and having a single shaded group) are shared between Cave and Coral puzzles.

This is a Melon puzzle. (16 – Statue Park)

Statue Park by Palmer Mebane

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or solve online (using our beta test of Penpa-Edit tools)

Theme: GM Puzzles

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 6:00, Expert = 12:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

From the Foxger’s Den #66: Pentominous

Pentominous by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Logical

Rules: Variation of Fillomino rules where regions with the same shape must avoid each other instead of regions with the same size (all regions in a pentominous puzzle are pentominoes).

Specifically, divide the grid into 20 pentominoes so that no two pentominoes of the same shape (including rotations/reflections) share an edge. A cell with a letter in it must be part of the pentomino shape normally associated with that letter as given below the grid. Not all pentomino shapes need appear.

Answer String: Enter the letter associated with the pentomino occupying each cell in the two marked rows from left to right, separating the rows with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other puzzles involving Pentominoes.

Dr. Sudoku Prescribes #140 – Star Battle

Star Battle by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clipped Rectangles

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 7:00

Solution: PDF

Note: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the book Star Battle by JinHoo Ahn, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.