Nanro by Grant Fikes

Nanro by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Tire Tracks

Author/Opus: This is the 179th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nanro rules.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Fillomino by Grant Fikes

Fillomino by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: SSSS

Author/Opus: This is the 178th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 1st row, followed by a comma, followed by the 6th column.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Tapa (Islands) by Serkan Yürekli

Tapa (Islands) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 78th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, unpainted cells form separated areas, “islands”, that contain at most one clue cell. If there is a clue cell in an island, at least one digit of the clue equals the area of the island in cells.

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Balance Loop by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic (Originally on 2015 Indian Puzzle Championship)

Author/Opus: This is the 94th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “11,311”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other less common Loop variations.

Easy as ABC by Prasanna Seshadri

Easy as ABC by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a letter entry mode and a shading mode. CAPS LOCK is recommended for letter entry.)

Theme: AUGUST (Originally on 2015 Indian Puzzle Championship)

Author/Opus: This is the 93rd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Fill some empty cells with the letters A, G, S, T, U (A, B, C in the example) so that each row and column contains each letter exactly once. Some cells will remain blank. The letters outside the grid indicate the first letter seen from that direction.

Easy as ABC by Prasanna Seshadri

Answer String: Enter the letters in the marked rows in order from left to right, separating each row’s entry with a comma. Use an X for empty cells, and USE CAPITAL LETTERS. This example has the key “CBAX,XCBA”.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other less common Number Placement variations.

Statue Park by Prasanna Seshadri

Statue Park by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 2015 (Originally on 2015 Indian Puzzle Championship)

Author/Opus: This is the 87th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

Fillomino (Non-consecutive) by Grant Fikes

Fillomino by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 175th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Variation of Fillomino rules. No two polyominoes with the same area, or with areas that differ by one, can share an edge.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 7th row, followed by a comma, followed by the 7th column.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Nanro (Non-consecutive) by Grant Fikes

Nanro by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Clueless

Author/Opus: This is the 174th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nanro rules. Also, when any two numbers are orthogonally adjacent across a region boundary, the numbers must be at least two or more apart (i.e., they cannot be the same number or consecutive numbers).

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Golem Grad by Serkan Yürekli

Golem Grad by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: Chinese Whispers

Author/Opus: This is the 76th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “7,32,31”.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Golem Grad by Serkan Yürekli

Golem Grad by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: Odds

Author/Opus: This is the 75th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “7,32,31”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.