Statue Park (Tapa Clues) by JinHoo Ahn

Statue Park (Tapa Clues) by JinHoo Ahn

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Octagon

Author/Opus: This is the 45th puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Standard Statue Park rules, using a standard pentomino set. Number clues are equivalent to white circles and cannot be shaded. Also, number clues behave like Tapa clues and indicate the length(s) of consecutive shaded block(s) in the neighboring cells.

See also this example:

Statue Park (Tapa Clues) Example by Serkan Yürekli

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 6:45, Master = 15:00, Expert = 30:00

Solution: PDF and solving video.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park (Half and Half) by Murat Can Tonta

Statue Park by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Where Are the Circles?

Author/Opus: This is the 222nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Statue Park rules, using a double tetromino set. Also, there are some given cages with dashed lines. In each cage, exactly half of the total number of cells must be occupied by tetrominoes.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 6:00, Expert = 12:00

Solution: PDF and solving video.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Kakuro (Nonconsecutive) by Thomas Snyder

Kakuro by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: 2022

Author/Opus: This is the 410th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Kakuro rules. Also, no two consecutive digits (i.e., digits that differ by 1) can be in cells that share an edge.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 10:00, Master = 14:30, Expert = 29:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Kakuro (Hex) by Murat Can Tonta

Kakuro by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Black Hexagon

Author/Opus: This is the 221st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Kakuro rules except on a hexagonal grid: Fill all empty hexes with digits from 1-9 so that all number clues (in white) indicate the sum of the digits in that direction. Digits cannot repeat in any entry (i.e., any group of hexes connected either horizontally or in one of the two diagonal directions, without any black cells separating them). This no repeat rule applies even for unclued entries.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:45, Master = 10:00, Expert = 20:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Kakuro (No Touch) by Takeya Saikachi

Kakuro by Takeya Saikachi

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Y’s for Kakuro

Author/Opus: This is the 15th puzzle from guest contributor Takeya Saikachi.

Rules: Standard Kakuro rules. Also, identical digits cannot be in diagonally adjacent cells.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Skyscrapers (Cipher) by Serkan Yürekli

Skyscrapers (Cipher) by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; note that solution checking requires the eleven ciphered clues and the twenty-five interior cells to all be marked)

Theme: Numbers

Author/Opus: This is the 364th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Skyscrapers rules, using the integers 1-5. Also, each letter represents a different positive integer, for the solver to determine.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:40, Master = 2:45, Expert = 5:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Note from Thomas (2022-03-22 8:18 AM PT): I rarely post my own editorial comments anywhere, but I just solved this puzzle for the first time and have to say this is really elegant and fun! Thanks Serkan for sharing this great Cipher puzzle with the world. I’m (we’re) blessed to have you as managing editor AND puzzle constructor for Grandmaster Puzzles.

Tapa-Like Loop (Transparent) by Takeya Saikachi

Tapa-Like Loop (Transparent) by Takeya Saikachi

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: X

Author/Opus: This is the 13th puzzle from guest contributor Takeya Saikachi.

Rules: Variation of Tapa-Like Loop rules (Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.). The loop can travel through clue cells. Each clue now describes the entire 3×3 area the clue cell is in the middle of.

See also this example:

Tapa-Like Loop (Transparent) Example by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:15, Expert = 6:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Sunday Stumper: Araf (Different Neighbors) by Jeffrey Bardon

Since 2021, we have posted some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This third Sunday Stumper of 2022 is an Araf variation by guest contributor Jeffrey Bardon.

Araf by Jeffrey Bardon

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or solve online (using our beta test of Penpa-Edit tools with a composite mode for line/edge drawing.)

Theme: 3 6 T’s

Author/Opus: This is the 7th puzzle from guest contributor Jeffrey Bardon.

Rules: Standard Araf rules. Also, no two regions with the same size can share an edge. (Note: this is the same rule as in Fillomino puzzles where no equal size polyominoes can touch.)

See also this example:

Araf (Different Neighbors) example by Serkan Yürekli

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 24:00, Master = 32:00, Expert = 1:04:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Araf puzzles on this website. If you are new to this puzzle type, here are our easiest Araf Puzzles to get started on. More Araf puzzles can be found in the ebook Araf by Serkan Yürekli.

Araf (Skyscrapers) by John Bulten

Araf (Skyscrapers) by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode for line/edge drawing and a composite mode for coloring.)

Theme: City Knights

Author/Opus: This is the 86th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Araf rules. Also, numbers outside the grid show the number of separate region segments visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example:

Araf (Skyscrapers) example by Serkan Yürekli

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 7:15, Master = 15:30, Expert = 31:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Araf puzzles on this website. If you are new to this puzzle type, here are our easiest Araf Puzzles to get started on. More Araf puzzles can be found in the ebook Araf by Serkan Yürekli.

Araf (Line) by Serkan Yürekli

Araf (Line) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools with a composite mode for line/edge drawing and a composite mode for coloring.)

Theme: Loop

Author/Opus: This is the 362nd puzzle from our managing editor Serkan Yürekli.

Rules: Standard Araf rules. Also, there may not be four consecutive cells that are part of a region in any row or column.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:30, Master = 9:00, Expert = 18:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Araf puzzles on this website. If you are new to this puzzle type, here are our easiest Araf Puzzles to get started on. More Araf puzzles can be found in the ebook Araf by Serkan Yürekli.