Tapa by Serkan Yürekli

Tapa by Serkan Yürekli

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 4&7

Author/Opus: This is the 179th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Loop) by Thomas Snyder

Tapa Loop by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 5&6

Author/Opus: This is the 303rd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Variation of Tapa. All the cells in the Tapa must form a single closed loop without any crossings or intersections.

See also this example:

Example by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments (Not the loop segments!) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa by Serkan Yürekli

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 2&3

Author/Opus: This is the 178th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa by John Bulten

Tapa by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Connect-I-Cut

Author/Opus: This is the 36th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Twopa) by Prasanna Seshadri

Tapa by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines, and a number entry mode for the answer check.)

Theme: Nine Clues

Author/Opus: This is the 157th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Tapa. There are two grids to solve simultaneously; each number clue must have a different arrangement of shaded cells in its eight neighboring cells from its counterpart clue in the other grid.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. For entry purposes, the “A/B/C” grid is the grid with the longer entry for its first row. (The “D/E/F” grid has the shorter entry for its first row.)

Time Standards (highlight to view): Grandmaster = 6:00, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Best of 2017: Shading Puzzles

Here are our best Shading puzzles of 2017, our most frequent category with 60 posts this past year so we’ve selected five total “Best of…” winners here.

Leading off our winners is this classic Tapa by Murat Can Tonta with a Four Squares theme.

Tapa by Murat Can Tonta

Murat brought another highly rated puzzle with this classic LITS with a patterned center.

LITS by Murat Can Tonta

However, our top three puzzles (all very close in votes) were minor variations on shading styles. Thomas Snyder brought us this Tapa (Different) puzzle that uses 15 different 2×2 blocks in different parts of the solve.

Tapa (Different) by Thomas Snyder

Tying for the best shading puzzle of 2017 is another Tapa variation, Visionary, from Tapa creator Serkan Yürekli that makes you look beyond the normal box to make progress.

Tapa (Visionary) by Serkan Yürekli

The other puzzle tied for Best Shading Puzzle was a challenging Nurikabe by John Bulten where instead of the usual 2×2 rule in a lot of our shading puzzles, there was a no five in a line rule.

Nurikabe (Line) by John Bulten

Cross the Tapa by Chris Green

Cross The Tapa by Chris Green

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a number entry mode for placing Tapa clues, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Mix and Match (Each set of row clues is also a set of column clues)

Author/Opus: This is the 8th puzzle from guest contributor Chris Green.

Rules: (Style created by Chris Green as a combination of Cross the Streams and Tapa rules.)

Shade some empty cells black to create a single group of black cells that are all connected to each other through their edges. No 2×2 cell area within the grid contains all black cells.

Numbers and symbols to the left/top of the grid represent all unshaded cells in the grid in that row/column in order, either from left to right or from top to bottom. The numbers and symbols represent the value of Tapa-style clues inside the grid, specifically the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between shaded groups.

The three symbols indicate different kinds of missing information.
– A question mark (?) represents a single missing positive integer as part of a clue (either alone or in combination with other numbers/question marks).
– An octothorpe (#) represents a single white clue cell which may have any combination of values including a single number or multiple numbers.
– An asterisk (*) represents an unknown number of white clue cells, including one, multiple, or no clue cells at all. Any clue cells indicated by an asterisk can have any combination of values including a single number or multiple numbers.

Also see this example by Thomas Snyder:

Cross The Tapa by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 12:00, Expert = 24:00.

Solution: PDF; a solution video is available here.

Note: Follow this link for other Cross the Streams and this link for other Tapa.

Cross the Tapa by Chris Green

Cross The Tapa by Chris Green

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a number entry mode for placing Tapa clues, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Octothorpes

Author/Opus: This is the 7th puzzle from guest contributor Chris Green.

Rules: (Style created by Chris Green as a combination of Cross the Streams and Tapa rules.)

Shade some empty cells black to create a single group of black cells that are all connected to each other through their edges. No 2×2 cell area within the grid contains all black cells.

Numbers and symbols to the left/top of the grid represent all unshaded cells in the grid in that row/column in order, either from left to right or from top to bottom. The numbers and symbols represent the value of Tapa-style clues inside the grid, specifically the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between shaded groups.

The three symbols indicate different kinds of missing information.
– A question mark (?) represents a single missing positive integer as part of a clue (either alone or in combination with other numbers/question marks).
– An octothorpe (#) represents a single white clue cell which may have any combination of values including a single number or multiple numbers.
– An asterisk (*) represents an unknown number of white clue cells, including one, multiple, or no clue cells at all. Any clue cells indicated by an asterisk can have any combination of values including a single number or multiple numbers.

Also see this example by Thomas Snyder:

Cross The Tapa by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 9:30, Expert = 19:00.

Solution: PDF

Note: Follow this link for other Cross the Streams and this link for other Tapa.

Cross the Tapa by Chris Green

Cross The Tapa by Chris Green

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a number entry mode for placing Tapa clues, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Question Marks

Author/Opus: This is the 6th puzzle from guest contributor Chris Green.

Rules: (Style created by Chris Green as a combination of Cross the Streams and Tapa rules.)

Shade some empty cells black to create a single group of black cells that are all connected to each other through their edges. No 2×2 cell area within the grid contains all black cells.

Numbers and symbols to the left/top of the grid represent all unshaded cells in the grid in that row/column in order, either from left to right or from top to bottom. The numbers and symbols represent the value of Tapa-style clues inside the grid, specifically the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between shaded groups.

The three symbols indicate different kinds of missing information.
– A question mark (?) represents a single missing positive integer as part of a clue (either alone or in combination with other numbers/question marks).
– An octothorpe (#) represents a single white clue cell which may have any combination of values including a single number or multiple numbers.
– An asterisk (*) represents an unknown number of white clue cells, including one, multiple, or no clue cells at all. Any clue cells indicated by an asterisk can have any combination of values including a single number or multiple numbers.

Also see this example by Thomas Snyder:

Cross The Tapa by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 6:30, Expert = 13:00.

Solution: PDF

Note: Follow this link for other Cross the Streams and this link for other Tapa.

Cross the Tapa by Chris Green

Cross The Tapa by Chris Green

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a number entry mode for placing Tapa clues, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Asterisks

Author/Opus: This is the 5th puzzle from guest contributor Chris Green.

Rules: (Style created by Chris Green as a combination of Cross the Streams and Tapa rules.)

Shade some empty cells black to create a single group of black cells that are all connected to each other through their edges. No 2×2 cell area within the grid contains all black cells.

Numbers and symbols to the left/top of the grid represent all unshaded cells in the grid in that row/column in order, either from left to right or from top to bottom. The numbers and symbols represent the value of Tapa-style clues inside the grid, specifically the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between shaded groups.

The three symbols indicate different kinds of missing information.
– A question mark (?) represents a single missing positive integer as part of a clue (either alone or in combination with other numbers/question marks).
– An octothorpe (#) represents a single white clue cell which may have any combination of values including a single number or multiple numbers.
– An asterisk (*) represents an unknown number of white clue cells, including one, multiple, or no clue cells at all. Any clue cells indicated by an asterisk can have any combination of values including a single number or multiple numbers.

Also see this example by Thomas Snyder:

Cross The Tapa by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:00, Expert = 8:00.

Solution: PDF

Note: Follow this link for other Cross the Streams and this link for other Tapa.