Best of 2015: Shading Puzzles

Here are our best Shading puzzles of 2015. As shading puzzles are (still) our most frequent category with 42 posts, there are five awards this year with just four in the other categories.

Leading off this list is a very neat geometry of cages in this Nanro by Grant Fikes.

Nanro by Grant Fikes

This classic Tapa puzzle by Tapio Saarinen with an antisymmetry theme also got a lot of Fave votes.

Tapa by Prasanna Seshadri

Hex week was by far our most favorited week of puzzles in 2015, and every puzzle from that week was either a Best of … winner or a close runner-up. In the shading genre, Prasanna Seshadri’s Tapa (Hex) was amongst the best shading puzzles of 2015.

Tapa by Prasanna Seshadri

Also from Hex week, this SLICY by Thomas Snyder (a LITS variant) was a top shading puzzle and tied for third for votes across the year.

LITS by Thomas Snyder

The best puzzle in this category, and the best puzzle of the year based on number of Fave votes, was this Unique Clues variation of Tapa by Tapio Saarinen. It was truly a special puzzle with many different insights hidden in a quite elegant package.

Tapa by Tapio Saarinen

Tapa by Murat Can Tonta

Tapa by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 20th puzzle from our new contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for other classic Tapa. If you are new to this puzzle type, here are our easiest Tapa to get started on.

Tapa by Prasanna Seshadri

Tapa by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 101st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Tapa. If you are new to this puzzle type, here are our easiest Tapa to get started on.

Sunday Surprise: 100th Puzzle Spectacular by Prasanna Seshadri

100th Puzzle Spectacular by Prasanna Seshadri

(View image directly for larger form.)

(After solving the puzzle (or before, if you desire) look at this additional image for another challenge.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s. Note that the default puzzle info is too long — even for an url shortener — so copy and paste all the text in this file into the “Load” option in the upper-right of the penpa-edit interface to access. You can then also open a new tab and copy in all this file for the final additional challenge.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 100th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle combines styles that involve shading cells. All rules are standard for the given puzzle types (Tapa, Light and Shadow, Nurikabe, Kurotto, and Cave) which appear in the indicated spots of the grid (see below).

Tapa: Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2×2 square anywhere in the grid.

Light and Shadow: Divide the grid into shaded and unshaded regions, each containing exactly one number and with an area equal to that number. Numbers in white cells are part of white regions; numbers in shaded cells are part of shaded regions. Same colored regions cannot share an edge.

Nurikabe: Shade some empty cells black so that the grid is divided into white areas, each containing exactly one number and with the same area in cells as that number. Two white areas may only touch diagonally. All black cells must be connected with each other, but no 2×2 group of cells can be entirely shaded black.

Kurotto: Shade some cells so that each circled number represents the total count of shaded cells in connected groups sharing an edge with that number. Cells with circles cannot be shaded.

Cave: (The inside of the cave with the numbered cells is shaded here!) Shade some cells to form a single connected group — the cave — with no enclosed, unshaded cells. In other words, all unshaded cells must be connected by other unshaded cells to an edge of the grid. All numbered cells must be a part of the cave, with each number indicating the total count of cells connected vertically and horizontally to the numbered cell including the cell itself.

Additionally, there are two diamonds made out of cells in each grid. Each cell in the smaller diamond corresponds to two cells in the same position in the larger diamond (see example below). The corresponding cells must differ in their shading (i.e., if a cell in the smaller diamond is shaded, both corresponding cells in the larger diamond are unshaded; if a cell in the smaller diamond is unshaded, both corresponding cells in the larger diamond are shaded).

Answer String: Enter the answer to the additional challenge in ALL CAPITAL LETTERS (no spaces)

Time Standards (highlight to view): Grandmaster = 25:00, Master = 32:30, Expert = 1:05:00

Solution: PDF

Tapa (Skyscrapers) by Prasanna Seshadri

Tapa (Skyscrapers) by Prasanna Seshadri

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 99th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules. Also, numbers outside the grid show the number of separate wall segments visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example (by Serkan Yürekli):

Tapa (Skyscrapers) Example by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:00, Expert = 20:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Skyscrapers) by Prasanna Seshadri

Tapa (Skyscrapers) by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: All Two Easy?

Author/Opus: This is the 98th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules. Also, numbers outside the grid show the number of separate wall segments visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example (by Serkan Yürekli):

Tapa (Skyscrapers) Example by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:15, Expert = 10:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Skyscrapers) by Prasanna Seshadri

Tapa (Skyscrapers) by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: City Center

Author/Opus: This is the 97th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules. Also, numbers outside the grid show the number of separate wall segments visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example (by Serkan Yürekli):

Tapa (Skyscrapers) Example by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Pentomino) by Serkan Yürekli

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 82nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, the Tapa wall in this puzzle is made using one of each pentomino given below the grid with no overlaps. Rotations and reflections are allowed. (Note: There is no P pentomino here because it would violate Tapa rules).

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 6:15, Master = 8:45, Expert = 17:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Star) by Serkan Yürekli

Tapa (Star) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a shape mode for entering stars, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 79th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, each row and column must contain exactly two stars (one in the example). Stars cannot touch each other, even diagonally, and all stars must be on the Tapa wall.

See also this example:

Tapa (Star) by Serkan Yürekli

Answer String: (Like Star Battle) For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Islands) by Serkan Yürekli

Tapa (Islands) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 78th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, unpainted cells form separated areas, “islands”, that contain at most one clue cell. If there is a clue cell in an island, at least one digit of the clue equals the area of the island in cells.

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.