Kakuro (Hex) by Murat Can Tonta

Kakuro (Hex) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Author/Opus: This is the 226th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Kakuro rules except on a hexagonal grid: Fill all empty hexes with digits from 1-9 so that all number clues (in white) indicate the sum of the digits in that direction. Digits cannot repeat in any entry (i.e., any group of hexes connected either horizontally or in one of the two diagonal directions, without any black cells separating them). This no repeat rule applies even for unclued entries.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 6:45, Master = 9:30, Expert = 19:00

Solution: PDF and solving video.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Tapa (Black Hole) by Zoltán Horváth

Tapa by Zoltán Horváth

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a circle entry mode, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Blind Spots

Author/Opus: This is the 16th puzzle from guest contributor Zoltán Horváth.

Rules: Standard Tapa rules. Also, each row and each column must contain N black holes on the Tapa wall. For the purposes of surrounding clues, a cell with a black hole counts as M consecutive shaded cells instead of 1. (If M equals zero, a cell with a black hole does not divide the group of shaded cells around a clue into different shaded groups; that cell is simply not counted.) Black holes may touch each other.

Or see here:

Tapa Black Hole by Serkan Yürekli

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:00, Master = 13:30, Expert = 27:00

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Pata by Serkan Yürekli

Pata by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Singularity at the Black Hole

Author/Opus: This is the 368th puzzle from our managing editor Serkan Yürekli.

Rules: Variation of Tapa rules. The clue numbers refer to the groups of unshaded segments around that cell. Cells with numbers count as unshaded cells for adjacent clues. All other rules for the shaded Tapa are the same as usual.

Or see here:

Pata by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:30, Expert = 15:00

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Skyscrapers by JinHoo Ahn

Skyscrapers by JinHoo Ahn

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Three’s Company

Author/Opus: This is the 47th puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Standard Skyscrapers rules.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 8:30, Master = 11:00, Expert = 22:00

Solution: PDF and solving video.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Skyscrapers by Thomas Snyder

Skyscrapers by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Two Sandwich

Author/Opus: This is the 413th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Skyscrapers rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 6:30, Master = 8:00, Expert = 16:00

Solution: PDF and solving video.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Four C

Author/Opus: This is the 412th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 6:30, Master = 9:45, Expert = 19:30

Solution: PDF and solving video.

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Ashish Kumar

Sudoku by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical Hooks

Author/Opus: This is the 91st puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Standard Sudoku rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 7:00, Master = 9:15, Expert = 18:30

Solution: PDF and solving video.

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Slitherlink (Even Rows/Columns) by Matej Uher

Slitherlink by Matej Uher

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between edgex mode where left click+drag draws lines and right click marks X’s and a shading mode to mark inside and outside of loop.)

Theme: Centered Squares

Author/Opus: This is the 4th puzzle from guest contributor Matej Uher.

Rules: Standard Slitherlink rules. Also, an even number of cells in each row and in each column must be inside the loop.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 11:00, Master = 16:00, Expert = 32:00

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Slitherlink by Tom Collyer

Slitherlink by Tom Collyer

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Break a Path

Author/Opus: This is the 48th puzzle from our contributing puzzlemaster Tom Collyer.

Rules: Standard Slitherlink rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:00, Master = 6:00, Expert = 12:00

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Cave by Roger Barkan

Cave by Roger Barkan

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Three of a Kind

Author/Opus: This is the 10th puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 8:15, Master = 14:00, Expert = 28:00

Solution: PDF and solving video.

Note: Follow this link for classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.