Terra X by Prasanna Seshadri

Terra X by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Dominoes

Author/Opus: This is the 239th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Place a number from 0 to 9 into each area so that no two areas that touch orthogonally share the same number. Wherever four areas meet at a point (marked with dots as a visual aid), the numbers in those areas must add up to 10.

Also, see this example:

Terra X by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:00, Expert = 14:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Battleships (Irregular Fleet) by Takeya Saikachi

Battleships (Pentomino) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between two ship / shape placement modes and a shading mode. In battleship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Squares

Author/Opus: This is the 23rd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Battleships rules. Use the indicated fleet. Ships can be rotated and reflected.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 10:15, Expert = 20:30

Solution: PDF and solving video.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Alternative) by Takeya Saikachi

Tapa (Alternative) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Antonyms

Author/Opus: This is the 22nd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Tapa rules. Also, exactly one copy of each letter given in the grid must be shaded; other copies of that letter, if present, must be left unshaded.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Shape Sudoku by Thomas Snyder

Shape Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to manage the shape inventory.)

Theme: Offset Frame

Author/Opus: This is the 418th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Shape Sudoku rules.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 8:30, Master = 13:00, Expert = 26:00

Solution: PDF and solving video.

Note: Follow this link for other Shape Sudoku. More Shape Sudoku are in Masterpiece Sudoku Mix 8.

Multiples Sudoku by Thomas Snyder

This variation from Dr. Sudoku will appear on the 8th round of the Sudoku Grand Prix opening August 5th and running through August 8th. This puzzle was created as the “example” puzzle for the style, and is a representative puzzle (in difficulty and style) to help prepare for the competition.

Multiples Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Boxes

Author/Opus: This is the 417th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules. Also, some numbers are given on the edges between two adjacent cells. Treating those cells as a two-digit number (reading left to right or top to bottom), the two-digit number must be a multiple of the clue. (For example, near a 7 clue, the two digits can be 14, 21, 28, 35, ….)

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:00, Expert = 20:00

Solution: PDF and solving video.

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Double Minesweeper by John Bulten

Minesweeper by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools. Use left click to place 1 or 2 mines, right click (in cell) to mark unused, right click (on edge/corner) to mark a note; hitting tab will also enable a shading mode. If you want more solving options, turn off Penpa-Lite option.)

Theme: Step Wise

Author/Opus: This is the 89th puzzle from our contributing puzzlemaster John Bulten.

Rules: Variation of Minesweeper rules. Place either 0, 1, or 2 mines into each empty cell so that each number represents the total count of mines in neighboring cells, including diagonally adjacent cells.

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 16:00, Master = 25:00, Expert = 50:00

Solution: PDF and solving video.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Minesweeper by Chris Green

Minesweeper by Chris Green

PDF

or solve online (using our beta test of Penpa-Edit tools. Use left click to place mine, right click (in cell) to mark unused, right click (on edge/corner) to mark a note; hitting tab will also enable a shading mode. If you want more solving options, turn off Penpa-Lite option.)

Theme: Pinwheel

Author/Opus: This is the 13th puzzle from guest contributor Chris Green.

Rules: Standard Minesweeper rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:00, Master = 6:45, Expert = 13:30

Solution: PDF and solving video.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Nurikabe (Cipher) by Sam Cappleman-Lynes

Nurikabe (Cipher) by Sam Cappleman-Lynes

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Planet E∀RTH

Author/Opus: This is the 11th puzzle from guest contributor Sam Cappleman-Lynes.

Rules: Standard Nurikabe rules, except the size of each island has been encrypted. Each letter in this puzzle stands for a different positive integer, which must be determined while solving the puzzle.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 9:00, Master = 15:00, Expert = 30:00

Solution: PDF and solving video.

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe (Pairs) by Murat Can Tonta

Nurikabe (Pairs) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 1 to 9

Author/Opus: This is the 230th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Nurikabe rules. Every region of white cells must contain exactly two numbers (instead of one) and have total size equal to the sum of the two numbers.

Also, see this example:

Nurikabe Pairs by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 6:15, Expert = 12:30

Solution: PDF and solving video.

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Japanese Sums by Sam Cappleman-Lynes

Japanese Sums by Sam Cappleman-Lynes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Why was 6 Afraid of 7?

Author/Opus: This is the 10th puzzle from guest contributor Sam Cappleman-Lynes.

Rules: Place the numbers in the indicated range (1-8) in some of the cells so that no number is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent number groups in that row or column, in order. Each sum is separated by at least one unused cell. A ? can represent any sum of 1 or larger.

Japanese Sums Example

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 12:00, Master = 20:00, Expert = 40:00

Solution: PDF and solving video.

Note: Follow this link for other Japanese Sums puzzles.