Sigma Snake by Serkan Yürekli

Sigma Snake by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a letter entry mode and a shading mode. CAPS LOCK is recommended for letter entry.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 94th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Add letters to some empty cells to make a snake that doesn’t touch itself, not even diagonally. The snake’s head and tail are indicated by circles. The snake is made out of spelled out numbers, and some letters are given that must be part of the snake. Each numbered cell indicates the total sum of the distinct words that touch that cell, including diagonally. Not all words need to be used, but no word is used more than once.

Moc Macek by Serkan Yürekli

Answer String: Enter the length in cells of each of the snake segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. The answer to the example is “3,31”.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:30, Expert = 14:00

Solution: PDF

Note: Follow this link for other Snake puzzles.

Cross the Streams by Murat Can Tonta

Cross The Streams by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Crown

Author/Opus: This is the 32nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Cross the Streams rules.

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:30, Expert = 11:00.

Solution: PDF

Note: Follow this link for other Cross the Streams. If you are new to this puzzle type, here are our easiest Cross the Streams to get started on.

Pentominous by Murat Can Tonta

Pentominous by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 31st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right and in the marked columns from top to bottom, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Bonus Puzzle from Murat Can Tonta

There was a seventh puzzle posted this week for Murat’s debut. Have you found it yet?
(more…)

Scrabble (Checkerboard) by Murat Can Tonta

Scrabble by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a letter entry mode and a shading mode. CAPS LOCK is recommended for letter entry.)

Theme: Logical

Author/Opus: This is the 25th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Place each of the given words into the grid, one letter per cell, reading from left to right or top to bottom. All words must be connected, and no words other than the given words can appear in the grid. The dots mark spots where two diagonally adjacent cells contain letters and the other diagonally adjacent cells are empty as in a checkerboard. (Not all possible dots are necessarily given.)

Answer String: Enter all letters in the indicated rows from left to right, separating each row with a comma. Use CAPITAL LETTERS.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 10:30, Expert = 21:00

Solution: PDF

Note: Follow this link for other word puzzles.

Scrabble (First Letter) by Murat Can Tonta

Scrabble by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a letter entry mode and a shading mode. CAPS LOCK is recommended for letter entry.)

Theme: One to Thirteen, Almost

Author/Opus: This is the 24th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Place each of the given words into the grid, one letter per cell, reading from left to right or top to bottom. All words must be connected, and no words other than the given words can appear in the grid. The highlighted cells must contain the first letters of each of the words.

Answer String: Enter all letters in the indicated rows from left to right, separating each row with a comma. Use CAPITAL LETTERS.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 8:00, Expert = 16:00

Solution: PDF

Note: Follow this link for other word puzzles.

Hidden Shape Sudoku by John Bulten

Sudoku by John Bulten

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and two drawing modes, Special and Surface, to mark the shape inventory.)

Theme: Snakes on a Sudoku

Author/Opus: This is the 16th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Sudoku rules. Also, there are some shapes that must be put into the grid. The shapes can be rotated, but cannot be reflected; they can touch but cannot overlap. (Not all cells of the shapes contain numbers, but all numbers on the shapes must be entered into the corresponding cells after placement.)

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 8th row from left to right.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 30:00, Expert = 60:00

Solution: PDF

Note: Follow this link for other less common variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Kakuro (Different Areas) by Prasanna Seshadri

Kakuro by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Grid Symmetry and Logic (originally prepared as practice for 2015 World Puzzle Championship)

Author/Opus: This is the 102nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kakuro rules with one addition: the digits in the circled cells must all be different.

Answer String: Enter the values in each white cell in the marked rows from left to right, separating the rows with a comma. Ignore black cells.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for other Kakuro puzzles.

Word Connection by Serkan Yürekli

Word Connection by Serkan Yürekli

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between lineox mode where left click+drag draws lines and left click in a square marks O and X, and a Letter entry mode.)

Theme: Solar System (words come from Italian, French, Hindi, Norwegian, Greek, English, Welsh, Farsi, and Arabic)

Author/Opus: This is the 89th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Place the words into the grid (one letter per cell) so that they do not touch each other, not even diagonally, and so that they can be read in a straight line in a vertical or horizontal direction. Some letters in the words are already given in the grid. Then find a path that passes through every cell of the grid, starting with the first letter of the first word, passing through the words in order from their first letters to their last letters, and ending at the last letter of the last word.

Or see this example:

Answer String: Enter the number of turns the path takes between each of the words in order as a single string of numbers. (Ignore turns in cells with letters.) The answer for this example is “224”.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 11:00, Expert = 22:00

Solution: PDF

Sunday Surprise: 100th Puzzle Spectacular by Prasanna Seshadri

100th Puzzle Spectacular by Prasanna Seshadri

(View image directly for larger form.)

(After solving the puzzle (or before, if you desire) look at this additional image for another challenge.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s. Note that the default puzzle info is too long — even for an url shortener — so copy and paste all the text in this file into the “Load” option in the upper-right of the penpa-edit interface to access. You can then also open a new tab and copy in all this file for the final additional challenge.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 100th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle combines styles that involve shading cells. All rules are standard for the given puzzle types (Tapa, Light and Shadow, Nurikabe, Kurotto, and Cave) which appear in the indicated spots of the grid (see below).

Tapa: Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2×2 square anywhere in the grid.

Light and Shadow: Divide the grid into shaded and unshaded regions, each containing exactly one number and with an area equal to that number. Numbers in white cells are part of white regions; numbers in shaded cells are part of shaded regions. Same colored regions cannot share an edge.

Nurikabe: Shade some empty cells black so that the grid is divided into white areas, each containing exactly one number and with the same area in cells as that number. Two white areas may only touch diagonally. All black cells must be connected with each other, but no 2×2 group of cells can be entirely shaded black.

Kurotto: Shade some cells so that each circled number represents the total count of shaded cells in connected groups sharing an edge with that number. Cells with circles cannot be shaded.

Cave: (The inside of the cave with the numbered cells is shaded here!) Shade some cells to form a single connected group — the cave — with no enclosed, unshaded cells. In other words, all unshaded cells must be connected by other unshaded cells to an edge of the grid. All numbered cells must be a part of the cave, with each number indicating the total count of cells connected vertically and horizontally to the numbered cell including the cell itself.

Additionally, there are two diamonds made out of cells in each grid. Each cell in the smaller diamond corresponds to two cells in the same position in the larger diamond (see example below). The corresponding cells must differ in their shading (i.e., if a cell in the smaller diamond is shaded, both corresponding cells in the larger diamond are unshaded; if a cell in the smaller diamond is unshaded, both corresponding cells in the larger diamond are shaded).

Answer String: Enter the answer to the additional challenge in ALL CAPITAL LETTERS (no spaces)

Time Standards (highlight to view): Grandmaster = 25:00, Master = 32:30, Expert = 1:05:00

Solution: PDF