Killer Sudoku by Serkan Yürekli

Killer Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: The Last Ones (for patron Randiman Rogers; all cages end in 1, and symmetric clues add to 11)

Author/Opus: This is the 100th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Sudoku rules. Also, the sum of the digits in each cage must equal the value given in the upper-left corner of that cage. Digits cannot repeat inside a cage.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 25:00, Expert = 50:00

Solution: PDF; a solution video is available here.

Note: Follow this link for more Killer Sudoku and this link for classic Sudoku. More Killer Sudoku puzzles can be found in Killer Sudoku by Serkan Yürekli.

Easy as Signpost LITS by Chris Green

LITS (Signpost) by Chris Green

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Latin Square

Author/Opus: This is the 4th puzzle from guest contributor and site patron Chris Green.

Rules: Standard LITS rules. Also, as in “Easy as LITS”, the letters outside the grid indicate the first tetromino encountered in the corresponding direction. Also, as in “Signpost LITS”, some cells or groups of cells are outlined and labeled with a letter. If any of these cells is shaded, then the tetromino shape must match the clued letter.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 8:45, Master = 11:00, Expert = 22:00

Solution: PDF

Note: Follow this link for more variations of LITS and this link for classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on.

Nurikabe by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Daniel Cohen (alphanumeric conversion of top/bottom rows; i.e., 4=D, 1=A, 14=N, …)

Author/Opus: This is the 117th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 6:15, Master = 11:30, Expert = 23:00

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Slitherlink (Liar) by Prasanna Seshadri

Slitherlink by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between edgex mode where left click+drag draws lines and right click marks X’s, a number placement mode, and a shading mode.)

Theme: Easy as 1, 2, 3 (made for our patron Veep)

Author/Opus: This is the 116th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of standard Slitherlink rules. Exactly one clue in each row and column is lying and must represent a different number.

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 6:00, Master = 8:30, Expert = 17:00

Solution: PDF

Note: Follow this link for other classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on.

Pentominous by Grant Fikes

Pentominous by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 194th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 3:15, Master = 6:00, Expert = 12:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Pentominous by Grant Fikes

Pentominous by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Logical

Author/Opus: This is the 193rd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right or from top to bottom, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Slitherlink by Walker Anderson

Slitherlink by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 3rd puzzle from guest contributor Walker Anderson.

Rules: Standard Slitherlink rules.

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 15:00, Expert = 30:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on.

Fillomino by Carl Worth

Fillomino by Carl Worth

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Dominoes

Author/Opus: This is the 10th puzzle from guest contributor Carl Worth.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th row, followed by a comma, followed by the 7th column.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 14:00, Expert = 28:00

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Thermo-Sudoku (Missing Bulbs) by Hans van Stippent

Thermo-Sudoku by Hans van Stippent

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Theme: Clown Face

Author/Opus: This is the 12th puzzle from guest contributor Hans van Stippent.

Rules: Standard Thermo-Sudoku rules. Also, the bulbs are missing from three of the thermometer shapes. These bulbs were positioned at one of the open ends of those thermometers.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 5th row from left to right.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 9:00, Expert = 18:00

Solution: PDF

Note: Follow this link for more Thermo-Sudoku puzzles. If you are new to this puzzle type, here are our easiest Thermo-Sudoku to get started on. More Thermo-Sudoku puzzles can be found in The Art of Sudoku 2.

Castle Wall (with Towers) by Prasanna Seshadri

Castle Wall by Prasanna Seshadri

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between the linex mode where left click+drag draws lines and right click marks X’s and a shading mode that may help mark the empty cells for the towers rule)

Theme: 25 years from 1991/03/02 to 2016/03/02

Author/Opus: This is the 115th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle is a variation of Castle Wall.

Standard Castle Wall rules:
Draw a single closed loop (without intersections or crossings) passing through some empty cells in the grid. The grid contains some bordered or colored cells that cannot be part of the loop. Black cells must be outside the loop; white cells (with heavy borders) must be inside the loop. Numbers and arrows refer to the total sum of the lengths of loop segments in the given direction. (An equivalent way to understand these values is to count the number of cell borders crossed by the loop in that direction.)

Castle Wall Example by Thomas Snyder

+ Towers Variation:
Also, the numbers outside the grid show the number of empty cell segments visible in that direction (ignore all clue cells and all cells used by the loop). A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “2,21”.

Time Standards (highlight to view): Grandmaster = 30:00, Master = 1:00:00, Expert = 2:00:00

Solution: PDF

Note: You can find other Castle Walls here.