TomTom by Thomas Snyder

TomTom by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: The Lonely Ones

Author/Opus: This is the 422nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard TomTom rules, using the integers 1-6.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:00, Expert = 14:00

Solution: PDF and solving video.

Note: Follow this link for classic TomTom and this link for TomTom variations. If you are new to this puzzle type, here are our easiest TomTom to get started on. More TomTom puzzles can be found in the TomTom collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Outside Sudoku by Ashish Kumar

Outside Sudoku by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku entry modes and a shading mode to mark off clues.)

Author/Opus: This is the 99th puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Standard Outside Sudoku rules: Insert a number from 1 to 9 into each cell so that no number repeats in any row, column, or bold region. Some numbers are given outside the grid. These numbers must appear in the first three cells in the corresponding direction.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 6:00, Master = 10:45, Expert = 21:30

Solution: PDF and solving video.

Note: Follow this link for more Outside Sudoku puzzles. More Outside Sudoku puzzles can be found in Masterpiece Sudoku Mix 4.

Sudoku by R. Kumaresan

Sudoku by R. Kumaresan

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Triangles

Author/Opus: This is the 6th puzzle from guest contributor R. Kumaresan.

Rules: Standard Sudoku rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 6:30, Master = 9:00, Expert = 18:00

Solution: PDF and solving video.

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tetro-Pentopia (Transparent) by Prasanna Seshadri

Tetro-Pentopia by Prasanna Seshadri

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Unique Groups

Author/Opus: This is the 241st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Pentopia rules: Place some of the given polyominoes in the grid so that no polyominoes are in adjacent cells that share an edge or corner. Polyominoes cannot repeat in the grid; rotations and reflections of a polyomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest polyominoes are located when looking from that square, ignoring the clue cell itself. Polyominoes can sit on the clue cells.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 6:30, Master = 12:15, Expert = 24:30

Solution: PDF and solving video.

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Minesweeper (Pentomino) by John Bulten

Minesweeper (Pentomino) by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Test Your Wits

Author/Opus: This is the 90th puzzle from our contributing puzzlemaster John Bulten.

Rules: Place the given pentominoes into the grid, rotations and reflections allowed, but without repeats of any shape. Pentominoes cannot cover the numbered cells, and different pentomino shapes cannot be placed in adjacent cells that share an edge or corner. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:15, Expert = 12:30

Solution: PDF and solving video.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Easy as LITS by Murat Can Tonta

Easy as LITS by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a shading mode, a mode to mark edges with an X, and a letter entry mode that may help with notation.)

Theme: Words

Author/Opus: This is the 232nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard LITS rules. Also, the letters outside the grid indicate the first tetromino encountered in the corresponding direction. Or see this:

LITS by Chris Green

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:15, Master = 7:15, Expert = 14:30

Solution: PDF and solving video.

Note: Follow this link for more variations of LITS and this link for classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri, in The Art of Puzzles 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

LITS by Jonas Gleim

LITS by Jonas Gleim

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a shading mode and a mode to mark edges with an X.)

Theme: Easy as 123?

Author/Opus: This is the 16th puzzle from guest contributor Jonas Gleim.

Rules: Standard LITS rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:15, Expert = 14:30

Solution: PDF and solving video.

Note: Follow this link for more variations of LITS and this link for classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri, in The Art of Puzzles 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Slitherlink (Liar) by Thomas Snyder

Slitherlink (Liar) by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to switch between edgex mode where left click+drag draws lines and right click marks X’s, and a shading and number entry mode to mark/update the liar clues.)

Theme: Bull’s-Eye

Author/Opus: This is the 419th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Variation of Slitherlink rules. Exactly one clue in each row and column is incorrect and must represent another number.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 8:45, Master = 13:30, Expert = 27:00

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Slitherlink by Michael Tang

Slitherlink by Michael Tang

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Columns

Author/Opus: This is the 11th puzzle from guest contributor Michael Tang.

Rules: Standard Slitherlink rules.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 5:15, Expert = 10:30

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Terra X by Sam Cappleman-Lynes

Terra X by Sam Cappleman-Lynes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Mystery Box

Author/Opus: This is the 12th puzzle from guest contributor Sam Cappleman-Lynes.

Rules: Place a number from 0 to 9 into each area so that no two areas that touch orthogonally share the same number. Wherever four areas meet at a point (marked with dots as a visual aid), the numbers in those areas must add up to 10.

Also, see this example:

Terra X by Serkan Yürekli

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 14:45, Master = 21:00, Expert = 42:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.