Battleships (Minesweeper) by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Xs Mark the Spots

Author/Opus: This is the 324th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Variation of standard Battleships rules. Instead of exterior clues, clues inside the grid indicate the number of adjacent squares, including diagonally adjacent squares, containing ship segments. Ships do not sit on cells with numbers.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Battleships (Unknown Fleet) by Serkan Yürekli

Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Question Mark

Author/Opus: This is the 170th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Battleships. Locate an unknown fleet of 1-cell wide ships into the grid. Each segment of a ship occupies a single cell, and ships do not touch each other, even diagonally. Some sea cells, without any ship segments, are given in the grid. Numbers on the right and bottom edges of the grid reveal the number of ship segments in that row or column. Numbers on the top and left of the grid indicate the number of distinct ships in that row or column.

See also this example:

Battleships by Serkan Yürekli

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Starship Battle by Carl Worth

Starship Battle by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: One-sided Battle

Author/Opus: This is the 24th puzzle from our contributing puzzlemaster Carl Worth.

Rules: Combination of Battleships and Star Battle. Follow standard Battleships rules. Also, exactly one ship segment is present in each bold region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 5:30, Master = 10:30, Expert = 21:00

Solution: PDF; a solution video is available here.

Note: Follow this link for classic Star Battles and this link for classic Battleships.

Yajilin Battleships by Serkan Yürekli

Yajilin-Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between Battleships placement and line drawing modes.)

Theme: Clockwise Sequence

Author/Opus: This is the 155th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Battleships and Yajilin. Place the fleet of ships in the grid so that no ships touch each other, even diagonally. The grid contains internal clues (a number and an arrow) that show how many ship segments are in the indicated direction. All remaining white cells that do not contain a ship segment must be able to form a single loop, as in a Yajilin puzzle.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for classic Yajilin and this link for classic Battleships puzzles.

Battleships (Myopia) by Prasanna Seshadri

Battleships by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 139th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Battleships rules. Also, the arrows point at the closest ship segment(s) from that cell. No ship segment can be placed in a cell with an arrow.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Masyu (Battleships) by Walker Anderson

Masyu (Battleships) by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a ship placement mode.)

Theme: Half and Half

Author/Opus: This is the 4th puzzle from guest contributor Walker Anderson.

Rules: Combination of Masyu and Battleships rules. Start with standard Masyu rules. All empty cells not occupied by the Masyu loop will belong to the fleet of ships given below the grid. The whole fleet must be placed in the grid; ships cannot touch each other, not even diagonally.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other variations of Masyu and this link for classic Masyu. Follow this link for more variations on Battleships and this link for classic Battleships.

Battleships (Minesweeper, Transparent) by Prasanna Seshadri

Battleships by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic (originally on 2016 Polish Puzzle Championship)

Author/Opus: This is the 118th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Battleships rules. Place the indicated fleet into the grid; ships cannot touch each other, not even diagonally. Numbers indicate how many ship segments are in that cell and in all adjacent cells.

See also this example:

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships (Observers) by Bram de Laat

Battleships by Bram de Laat

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 6th puzzle from guest contributor Bram de Laat.

Rules: Standard Battleships rules. Also, the clues indicate the total number of white cells visible from that cell in the same row/column, not including the cell itself. The view of cells is blocked by ships. The following example image may help:

Battleships (Observers) Example by Thomas Snyder

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 8:30, Master = 13:30, Expert = 27:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

From the Foxger’s Den #74: Masyu (Battleships)

Masyu Battleships by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a shading mode.)

Theme: Logic

Rules: Variation on Masyu and Battleships.

Normal Masyu rules. Also, all cells not used by the loop must contain ships from the indicated Battleships fleet, and all ships must be placed. Ships cannot touch each other, even diagonally. All of the given clues are Masyu clues (and none are submarines).

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators. (This is normal Battleships answer entry.)

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Solution: PDF

From the Foxger’s Den #58: Battleships (Nansuke)

Battleships by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement, shading, and number entry modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Logical

Rules: Hybrid of Battleships and Criss-Cross (Nansuke) puzzles:

Place the given fleet into the grid so that no two ships touch, even diagonally. In the remaining unused cells, place the given numbers criss-cross style so that they can be read from left to right or from top to bottom. All possible entries with two or more connected digits are given.

Answer String: Entry the contents of the two marked columns from top to bottom, using a capital X for any cell with a ship segment.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 10:30, Expert = 21:00

Solution: PDF