Slitherlink by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): The center field of 1’s is a quite unusual slitherlink pattern that became the focus for the whole solve here and a somewhat challenging puzzle. Another property that makes the grid hard is the absence of any 0’s that usually drive a faster solve. I often find myself making Slitherlinks without zeroes as a way to help my puzzles stand out a bit more.]

Slitherlink by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: All for One and One for All

Rules: Standard Slitherlink rules.

Estimated Difficulty*: 3 stars

Time Standards (highlight to view): Grandmaster = 2:15, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Deficit Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): My first experience with Deficit Sudoku, originally from Wei-Hwa Huang and named “Udoku”, was at the second World Sudoku Championship in Prague. By the time we wrote the style into our Mutant Sudoku book, we had renamed the variation to Deficit Sudoku. This theme recalls a special challenge Wei-Hwa made in that first set using the digits 0-9; in this case, I could make a similar think outside the box theme with just 1-7, keeping the 7 as an unseen number.]

Deficit Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Not Your Standard 6×6 Sudoku! An homage to my favorite (10×10) puzzle from the original “Udoku” set of Deficit Sudoku by Wei-Hwa Huang.

Rules: Standard Deficit Sudoku rules, with numbers from 1-7.

Estimated Difficulty*: 2 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF

Slitherlink by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): Slitherlink has a simple rule set but an amazing amount of patterns and other deductions that flow out from it. Across this week I wanted to make some puzzles that were both visually elegant but also slowly went from common patterns to less common or rarely seen patterns.]

Slitherlink by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Parquet

Rules: Standard Slitherlink rules.

Estimated Difficulty*: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:15, Expert = 2:30

Solution: PDF

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Battleship Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): This rough Battleship Sudoku is a bit of a mind twister, at least until you carefully consider both how the fleet gets placed and what is special about the values across the boats. It is a quintessential example of the Battleship Sudoku that were in my first (and long since out-of-print) book that I might republish someday.]

Battleship Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between number placement, ship placement, and shading modes. The shading mode in gray, which numbers can be written on top of, may work better than default ship placement.)

Theme: Twister

Rules: Standard Battleship Sudoku rules.

Estimated Difficulty*: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 10:30, Expert = 21:00

Solution: PDF

Battleships by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): This final “classic” Battleships puzzle in fleet week highlights another unusual grid with lots of small clue values limiting the columns. Some crafty logic will get you through to the finish.]

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: The Bermuda Quadrangle? The missing radar clues will complicate the solve.

Rules: Standard Battleships rules.

Estimated Difficulty*: 3 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 6:30, Expert = 13:00

Solution: PDF; advice on solving this puzzle was also posted in “Ask Dr. Sudoku #8“.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Battleship Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): This unusual Battleship Sudoku starts with all four of its submarines given. It is left as an exercise for the solver to figure out if that makes placing the other ships (with their labeled numbers) any easier.]

Battleship Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between number placement, ship placement, and shading modes. The shading mode in gray, which numbers can be written on top of, may work better than default ship placement.)

Theme: Four Islands

Rules: Standard Battleship Sudoku rules.

Estimated Difficulty*: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:45, Master = 9:00, Expert = 18:00

Solution: PDF

Note: Advice on solving this puzzle was posted in “Ask Dr. Sudoku #8

Birthday Bonus: Kurotto (Skyscrapers) by Prasanna Seshadri

Continuing another long-running tradition, we have a new Kurotto puzzle from Prasanna Seshadri marking his 32nd birthday.

Kurotto (Skyscrapers) by Prasanna Seshadri

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 32 on 3/2/23

Author/Opus: This is the 250th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kurotto rules. Also, numbers outside the grid show the number of separate shaded cells visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example:

Kurotto Skyscrapers by Serkan Yürekli

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 10:00, Master = 18:00, Expert = 36:00

Solution: To be added by next Sunday.

Note: Follow this link for classic Kurotto puzzles and this link for variations on Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on. More Kurotto puzzles can be found in the ebook Kurotto by Prasanna Seshadri.

Battleships by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): While computer-generated Battleship puzzles may encourage more trial-and-error-type solving, I find that with good themes and uses of clues you can make fully logical battleships puzzle that are even more interesting. In this case I played off an “all 2” set of clues to limit the ships in one of the two dimensions in an unusual way.]

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Just Try Two Find Us

Rules: Standard Battleships rules.

Estimated Difficulty*: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Battleship Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): My very first book from Sterling Publishing (their name at the time) was Battleship Sudoku, taking one of my livejournal puzzle ideas and turning it into a full-sized book. While the combination is simple in its rules as other Sudoku variations more commonly featured here, I found I could write a lot of interesting puzzles by slowly placing sets of numbers into the grid via the outside clues. The future “Shape Sudoku” style would be motivated by seeing how placing groups of numbers all at once (maybe with rotations) from the fleets worked very well to hide different sudoku deductions.]

Battleship Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between number placement, ship placement, and shading modes. The shading mode in gray, which numbers can be written on top of, may work better than default ship placement.)

Theme: Even Steven; the fleet has only certain kinds of numbers.

Rules: Standard Battleship Sudoku rules.

Estimated Difficulty*: 2 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Battleships by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): Battleships is one of the few “classic” puzzle styles we feature to come from the Southern Hemisphere, in this case Argentina and Jaime Poniachik and other members of his magazine editorial team. With this small but a little bit challenging Battleships grid we launched “fleet week” on GMPuzzles.]

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Rising or Falling? Patterned digits in the rows.

Rules: Standard Battleships rules.

Estimated Difficulty*: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.