Archive for the ‘Variation’ Category:

Yajilin (Cipher) by Carl Worth

Yajilin (Cipher) by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Lots of Laughs

Author/Opus: This is the 38th puzzle from our contributing puzzlemaster Carl Worth.

Rules: Standard Yajilin rules. Also, the letters A, E, H, L, O represent different digits from 0-9. Identify which letters stand for which digits and then solve the Yajilin.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:45, Master = 8:30, Expert = 17:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Yajilin and this link for Yajilin variations. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2, in Yajilin by Murat Can Tonta and Prasanna Seshadri, and in our beginner-friendly book Logic Puzzles 101.

Pentominous (Cipher) by Takeya Saikachi

Pentominous (Cipher) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Box in Box

Author/Opus: This is the 8th puzzle from guest contributor Takeya Saikachi.

Rules: Variation of Pentominous rules. Divide the grid into 20 pentominoes so that no two pentominoes of the same shape (including rotations/reflections) share an edge. Each number in this grid represents a clue for a different letter/pentomino as in a regular Pentominous puzzle; all instances of a number must represent the same letter. An inventory of possible pentominoes is given below the puzzle.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:00, Expert = 10:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on. More Pentominous puzzles can be found in the Plenty o’ Pentominous series by Grant Fikes and Murat Can Tonta and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Cipher) by Prasanna Seshadri

Tapa by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between shading and number placement modes.)

Theme: GMP! WOW WOW!

Author/Opus: This is the 212th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules, except that the digits have been encoded with a cipher into letters. Each letter represents a different positive integer, for the solver to determine.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:15, Expert = 6:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.

Battleships (Cipher) by Serkan Yürekli

Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement, shading, and number placement modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: BATTLE

Author/Opus: This is the 336th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Battleships rules. Also, the letters A, B, E, L, T represent different digits from 0-9. Identify which letters stand for which digits and then solve the Battleships.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Japanese Sums by Serkan Yürekli

Japanese Sums by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Double Clues

Author/Opus: This is the 335th puzzle from our managing editor Serkan Yürekli.

Rules: Place the digits 1-6 (1-9 for the example) in some of the cells, so that no digit is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent digit groups in that row or column, in order. Each sum is separated by at least one unused cell.

Japanese Sums Example

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:15, Expert = 10:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Japanese Sums puzzles.

Smashed Sums by Murat Can Tonta

Smashed Sums by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Doppel

Author/Opus: This is the 202nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Fill each row and column of the grid with the digits 1 to 5 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other less common Number Placement puzzles.

Smashed Sums by Thomas Snyder

Smashed Sums by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: For 08/03/21

Author/Opus: This is the 388th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Fill each row and column of the grid with the digits 1 to 4 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other less common Number Placement puzzles.

Smashed Sums by Ashish Kumar

Smashed Sums by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Series

Author/Opus: This is the 74th puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Fill each row and column of the grid with the digits 1 to 4 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 1:45, Expert = 3:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other less common Number Placement puzzles.

Minesweeper (Pentomino) by Thomas Snyder

Minesweeper (Pentomino) by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Tightly Packed

Author/Opus: This is the 387th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Place the twelve pentominoes into the grid, rotations and reflections allowed. Pentominoes cannot cover the numbered cells, and different pentomino shapes cannot be placed in adjacent cells that share an edge or corner. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:45, Master = 9:00, Expert = 18:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Double Minesweeper by Serkan Yürekli

Double Minesweeper by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools. Use left click to place 1 or 2 mines, right click (in cell) to mark unused, right click (on edge/corner) to mark a note. If you want more solving options, turn off Penpa-Lite option.)

Theme: Wheel

Author/Opus: This is the 334th puzzle from our managing editor Serkan Yürekli.

Rules: Place either 0, 1, or 2 mines into each empty cell so that each number represents the total count of mines in neighboring cells, including diagonally adjacent cells.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.