Archive for the ‘Nurikabe’ Category:

Nurikabe (No 5 in Line) by John Bulten

Nurikabe by John Bulten

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or solve online (using our beta test of Penpa-Edit tools)

Theme: 2×2 Welcome! (for Jamie Hargrove)

Author/Opus: This is the 25th puzzle from our contributing puzzlemaster John Bulten.

Rules: Variation of Nurikabe rules. The 2×2 shaded cell rule no longer applies. In its place, it is not allowed to have five consecutive black cells in any row or column.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 13:00, Expert = 26:00

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.

Nurikabe (Full) by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 138th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Nurikabe. Shade some of the numbered cells so that the grid is divided into white regions, with each cell in such a region containing a number identical to the area of the region. Two white regions may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded black.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.

Nurikabe by Grant Fikes

Nurikabe by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: The Most Cliché Nurikabe Theme in Existence™

Author/Opus: This is the 206th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Nurikabe by Thomas Snyder

Nurikabe by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: DC (for patron Daniel Cohen)

Author/Opus: This is the 247th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Sashikabe by Grant Fikes

Sashikabe by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 197th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Hybrid of Nurikabe and Sashigane, originally created by Grant Fikes. Standard Nurikabe rules are in place for the “ocean” (connected and no 2×2 squares) but the island rules have changed as follows:
1. All islands must be L-shaped and one cell wide. Islands cannot share an edge.
2. An arrow clue points from an end of an island towards the bend in the middle.
3. A circle clue indicates the bend in the middle of an island; if a number is also present, this is the size of the island in cells.
4. An island can have 0, 1, or more of these clues given.

Also see this example and solution by Thomas Snyder:

Sashikabe by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on.

Nurikabe by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Daniel Cohen (alphanumeric conversion of top/bottom rows; i.e., 4=D, 1=A, 14=N, …)

Author/Opus: This is the 117th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 6:15, Master = 11:30, Expert = 23:00

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Nurikabe by Swaroop Guggilam

Nurikabe by Swaroop Guggilam

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Inner and Outer Boxes

Author/Opus: This is the 7th puzzle from guest contributor Swaroop Guggilam.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Nurikabe (Windows) by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 108th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Nurikabe rules. Also there are two windows in the upper left (blue) and lower right (red) of the grid. The cells in the same position in these windows must have the exact opposite shading (see example image).

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:40, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on.

Nurikabe by Grant Fikes

Nurikabe by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Open Middle

Author/Opus: This is the 186th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Sunday Surprise: 100th Puzzle Spectacular by Prasanna Seshadri

100th Puzzle Spectacular by Prasanna Seshadri

(View image directly for larger form.)

(After solving the puzzle (or before, if you desire) look at this additional image for another challenge.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s. Note that the default puzzle info is too long — even for an url shortener — so copy and paste all the text in this file into the “Load” option in the upper-right of the penpa-edit interface to access. You can then also open a new tab and copy in all this file for the final additional challenge.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 100th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle combines styles that involve shading cells. All rules are standard for the given puzzle types (Tapa, Light and Shadow, Nurikabe, Kurotto, and Cave) which appear in the indicated spots of the grid (see below).

Tapa: Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2×2 square anywhere in the grid.

Light and Shadow: Divide the grid into shaded and unshaded regions, each containing exactly one number and with an area equal to that number. Numbers in white cells are part of white regions; numbers in shaded cells are part of shaded regions. Same colored regions cannot share an edge.

Nurikabe: Shade some empty cells black so that the grid is divided into white areas, each containing exactly one number and with the same area in cells as that number. Two white areas may only touch diagonally. All black cells must be connected with each other, but no 2×2 group of cells can be entirely shaded black.

Kurotto: Shade some cells so that each circled number represents the total count of shaded cells in connected groups sharing an edge with that number. Cells with circles cannot be shaded.

Cave: (The inside of the cave with the numbered cells is shaded here!) Shade some cells to form a single connected group — the cave — with no enclosed, unshaded cells. In other words, all unshaded cells must be connected by other unshaded cells to an edge of the grid. All numbered cells must be a part of the cave, with each number indicating the total count of cells connected vertically and horizontally to the numbered cell including the cell itself.

Additionally, there are two diamonds made out of cells in each grid. Each cell in the smaller diamond corresponds to two cells in the same position in the larger diamond (see example below). The corresponding cells must differ in their shading (i.e., if a cell in the smaller diamond is shaded, both corresponding cells in the larger diamond are unshaded; if a cell in the smaller diamond is unshaded, both corresponding cells in the larger diamond are shaded).

Answer String: Enter the answer to the additional challenge in ALL CAPITAL LETTERS (no spaces)

Time Standards (highlight to view): Grandmaster = 25:00, Master = 32:30, Expert = 1:05:00

Solution: PDF