Archive for the ‘Puzzle’ Category:

From the Foxger’s Den #51: Fillomino

Fillomino by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: 28 again: opus #4 in Grant’s series with just 28 “dice” givens. (See here and here and here for the earlier puzzles).

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Start with the 5th row, followed by a comma, followed by the 5th column.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Dr. Sudoku Prescribes #127 – Thermo-Sudoku

Thermo-Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 4x4x4 (Note: this sudoku also appeared on the recent Indian Sudoku Championship).

Rules: Standard Thermo-Sudoku rules. Range is 1-9.

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 5th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for more Thermo-Sudoku puzzles. If you are new to this puzzle type, here are our easiest Thermo-Sudoku to get started on. More Thermo-Sudoku puzzles can be found in The Art of Sudoku 2.

The Puzzle Robot #8 – Battleships

Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Whirlpool

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:25, Master = 2:15, Expert = 4:30

Solution: PDF

From the Foxger’s Den #50: Cross the Streams

Cross The Streams by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Threes Frame; an extra large Cross the Streams puzzle by its inventor, Grant Fikes, marking his 50th post here.

Rules: Standard Cross the Streams rules.

Answer String: Enter the length in cells of each of the black segments from top to bottom for the marked columns, going in order from A to B to C to D and separating each entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 14:00, Expert = 28:00

Solution: PDF

The Puzzle Robot #7 – Smashed Sums

Smashed Sums by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Odds and Evens

Rules: Fill each row and column of the grid with the numbers 1-5 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row/column. Blackened cells are allowed to touch. Or see here.

Answer String: Enter the 4th row from left to right, followed by a comma, followed by the 6th row from left to right. Use an X (capital letter) for each blackened square.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 2:55, Expert = 5:50

Solution: PDF

Detuned Broadcast #9: Slitherlink

Slitherlink by Tom Collyer

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Windmill

Rules: Standard Slitherlink rules.

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:35, Master = 2:15, Expert = 4:30

Solution: PDF

This is a Melon puzzle. (8 – Skyscrapers)

Skyscrapers by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Threes Frame

Rules: Standard Skyscrapers rules.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 4th row from left to right.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF

From the Foxger’s Den #49: Fillomino

Fillomino by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: 28 “dice”, opus #3. (See here and here for the first in Grant’s 28-given series of Fillominoes).

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Start with the 5th row, followed by a comma, followed by the 5th column.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Dr. Sudoku Prescribes #126 – Sudoku

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: A Series of Falls — all 5 digits runs from 1-5 to 5-9 appear. (This puzzle also appeared on the recent Indian Sudoku Championship.)

Rules: Standard Sudoku rules.

Answer String: Enter the 4th column from top to bottom, followed by a comma, followed by the 8th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 1:40, Master = 2:20, Expert = 4:40

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

The Puzzle Robot #6 – Tapa

Tapa by Serkan Yürekli

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: No border clues

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:00, Expert = 10:00

Solution: PDF