Archive for the ‘Puzzle’ Category:

TomTom by Murat Can Tonta [Bonus]

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TomTom by Murat Can Tonta

Theme: Clue Symmetry and Logic

Author/Opus: This is the 39th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard TomTom rules, using the integers 1-6.

Answer String: Enter the 4th row from left to right followed by the 6th row from left to right. Separate the rows with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:00, Expert = 8:00

Note: Follow this link for other classic TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on.

Slitherlink (Large-Square) by Bryce Herdt

Slitherlink by Bryce Herdt

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PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Chess (pattern of squares, and the large numbers equal the number of letters in respective chess pieces)

Author/Opus: This is the 6th puzzle from guest contributor Bryce Herdt.

Rules: Standard Slitherlink rules. Also, there are some large shaded squares. The loop cannot pass through the interior of these squares. Numbers in the large squares indicate the count of unit cell segments used around that square (a maximum of 8).

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 6:45, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Slitherlink variations and this link for classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on.

Pentopia by Carl Worth

Pentopia by Carl Worth

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PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Quadruple Quandary

Author/Opus: This is the 12th puzzle from guest contributor Carl Worth.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 7:00, Expert = 14:00

Solution: PDF

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Fillomino by Walker Anderson

Fillomino by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Just Out of Reach

Author/Opus: This is the 5th puzzle from guest contributor Walker Anderson.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 6th row, followed by a comma, followed by the 5th column.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Masyu (Battleships) by Walker Anderson

Masyu (Battleships) by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a ship placement mode.)

Theme: Half and Half

Author/Opus: This is the 4th puzzle from guest contributor Walker Anderson.

Rules: Combination of Masyu and Battleships rules. Start with standard Masyu rules. All empty cells not occupied by the Masyu loop will belong to the fleet of ships given below the grid. The whole fleet must be placed in the grid; ships cannot touch each other, not even diagonally.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other variations of Masyu and this link for classic Masyu. Follow this link for more variations on Battleships and this link for classic Battleships.

Cave by Ashish Kumar

Cave by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 3rd puzzle from guest contributor Ashish Kumar.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on.

Star Battle by Carl Worth

Star Battle by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Cityscape

Author/Opus: This is the 11th puzzle from guest contributor Carl Worth.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on.

Fillomino by Grant Fikes [Bonus]

Our subscribers receive access to bonus puzzles each week. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing, click here for more info.

Fillomino by Grant Fikes

Theme: Clue Symmetry and Logic

Author/Opus: This is the 212th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 3rd row, followed by a comma, followed by the 9th row.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Pentominous by Grant Fikes

Pentominous by Grant Fikes

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PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Gotta Catch ‘Em All (all characters that can be spelled with pentomino letters)

Author/Opus: This is the 211th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 11:30, Master = 14:30, Expert = 29:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Yajilin by Grant Fikes

Yajilin by Grant Fikes

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PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 210th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Yajilin rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 6:15, Expert = 12:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on.