Archive for the ‘Puzzle’ Category:

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Big X (Originally for the 2017 Arlington Puzzle Festival)

Author/Opus: This is the 286th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: VA is for Sudoku Lovers (Originally for the 2017 Arlington Puzzle Festival)

Author/Opus: This is the 285th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 2:15, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Four Loops (Originally for the 2017 Arlington Puzzle Festival)

Author/Opus: This is the 284th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 12th World Sudoku Championship (Originally for Diwali/WSC Sudoku Talk)

Author/Opus: This is the 283rd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Fireworks (Originally for Diwali/WSC Sudoku Talk)

Author/Opus: This is the 282nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Sudoku by Thomas Snyder

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Candles (Originally for Diwali/WSC Sudoku Talk)

Author/Opus: This is the 281st puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules.

No answer string (just click “solve”).

Time Standards (highlight to view): Grandmaster = 1:50, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Transparent) by Serkan Yürekli [Bonus]

Our subscribers receive access to bonus puzzles each week. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing, click here for more info.

Tapa by Serkan Yürekli

Theme: Clue Symmetry and Logic

Author/Opus: This is the 169th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa rules. The wall can travel through clue cells. Each clue now describes the entire 3×3 area the clue cell is in the middle of.

See also this example:

Tapa by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:45, Expert = 7:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Snake Pit X by Ken Endo

Snake Pit by Ken Endo

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 1st puzzle from guest contributor Ken Endo.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:45, Expert = 21:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Snake puzzles.

Sunglasses by Gomatamago

Sunglasses by Gomatamago

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: GMP (see Bridge Shapes)

Author/Opus: This is the 1st puzzle from guest contributor Gomatamago.

Rules: Shade some cells to make sunglasses. The sunglasses consist of a bridge (a given line, in red) and two lenses made out of orthogonally connected black cells that are symmetric with respect to the perpendicular bisector of the bridge. Two lenses may not share an edge, but can intersect at a point. Cells with the bridges are not shaded, except at the bridge ends. The numbers on the right and bottom edges of the grid indicate the number of shaded lens cells in that row or column.

Also see this example:

Sunglasses

Answer String: Enter the length in cells of each of the black lens segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “22,121,12”.

Time Standards (highlight to view): Grandmaster = 5:30, Master = 9:15, Expert = 18:30

Solution: PDF

Note: Follow this link for other shading puzzles.

Snake Pit X by Shinichi Aoki

Snake Pit by Shinichi Aoki

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Eight 8s

Author/Opus: This is the 1st puzzle from guest contributor Shinichi Aoki.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:30, Expert = 11:00

Solution: PDF

Note: Follow this link for other Snake puzzles.