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Doctor’s Note – Week 13

Last week saw the release of Puzzlecraft: The Ultimate Guide on How to Construct Every Kind of Puzzle, a really incredible project with Mike Selinker that was an extension of our GAMES Magazine articles that have run for many years (I joined Mike around article #48 when he wanted to write on how to construct Battleships. I’ve been part of the process ever since as we now approach #100). The title seems overly broad, but I challenge anyone to come up with a puzzle style that isn’t covered in the book.

Last week also saw Mike and I finish construction on a book you’ll get to see next year, Tile Crosswords, a word puzzle style that we developed out of the logic puzzle “Crack-It-On” that first appeared at the WPC in Hungary in the late 90s. You might not picture me as someone who fills grids with letters that have a meaning when considered as intact strings, let alone then provides sets of letters outside the grid that also form strings that evoke the sets of letters that are in the grid — certainly if I write about making word grids and cluing them that way it would seem impossible that I even speak English — but it is something I’ve been increasingly finding joy in doing.

The reason I mention all this is to give you some forewarning that over the coming months we may have other puzzle types than just sudoku and abstract logic puzzles here. Just as with the Hidden Contest that ended last week, I intend Grandmaster Puzzles to have all the kinds of puzzles I would like to solve, but with a friendly mix of easy to hard and lots of different genres so that if today is not your cup of tea, then tomorrow probably is. You may only think of me as a logic puzzle constructor, but working with Mike over the last few years has really developed my puzzle-making chops in almost every area.

Whatever puzzles we release here, they should still be worthy in their genres of being called masterpieces.

Sincerely,
Dr. S

Doctor’s Note #11 – And Then There Were Two…

I hope you enjoyed the first week with Grant Fikes contributing puzzles. Grant will be a regular author in the future, and has already sent in a lot of outstanding puzzles for The Art of Puzzles. While his best puzzles and his largest puzzles (sometimes one and the same) will be saved for that publication, a lot of fine leftovers will still end up here on a weekly basis. In other words, if you’ve enjoyed what you’ve seen here you’ll be amazed by what is in the book. Still, if you’d like to see some “Giants” from Grant, please check out the three he released last weekend 600 (LITS/”Tetra Firma”), 601 (Shakashaka/”Proof of Quilt”), and 602 (Norinori/”Dominnocuous”).

Who will our next Contributing Puzzlemaster be and when will his or her puzzles first appear? Only time will tell. For now I wanted to announce that the weekly release schedule will be going through a few changes. Since I have been publishing Sudoku and puzzles in five other genres (object placement, number placement, loops, shading, and region division), for most weeks going forward there will now be one puzzle in each of those six areas. Every other week will have a change in types (for example Masyu this week, Slitherlink the next) so there will be some balance in what gets posted. Over time, the genres will cycle through each day of the week so that easier and harder puzzles of all styles appear. That’s the basic plan, but there may be a few other surprises in store.

Finally, since a small number have been asking for more hints on the hidden contest (which remains undiscovered), and since I’ve not been responding privately for the sake of fairness, now seems a good time to narrow the hunt somewhat. While there have been a lot of posts here, from Doctor’s Notes to solving tutorials, this site is primarily about the puzzles. Somewhere in those 60 posts is what you need to find the “+1 puzzle” and possibly win a free book.

Regards, Dr. S.

PS: There will be no “Ask Dr. Sudoku” this week, but if you have any questions you would like answered in a future column, or past puzzles that have appeared here that were not covered that you would like some more insights on, this is the time to inquire. Going forward, I intend the “Asking” to be more active and cover just about anything (from puzzle that use baskets to NCAA tournament brackets). Solving/construction tutorials are interesting, but are not meant to be the only kind of topic.

Doctor’s Note #10 – The End of the Beginning

When I originally was planning to launch the site, I had a 60+1 puzzle roll-out in mind. In this puzzle set, I would introduce many of my styles from the past, particularly sudoku, and also write a lot of styles I’m planning to publish in the future. All of those roll-out puzzles have now been released, even if I only have recorded solvers for the 60 announced puzzles and none so far for the +1. That “puzzle” is not at all hard to solve once you find it, but that’s the challenge!

I’d love to hear your feedback now that the full set is released on which were your favorite puzzle types or even your favorite puzzles, so I can consider how to focus going forward. Which type(s) that did not occur would you like to see in the future? The Art of Puzzles will feature challenges in five general genres: Number Placement (TomTom and Skyscrapers), Object Placement (Battleships and Star Battle), Shading (Nurikabe and Tapa), Region Division (Fillomino and Cave), and Loop (Masyu and Slitherlink). And — while this is commercially risky in many people’s minds — it will have no Sudoku puzzles at all. So over the coming weeks, there will be fewer (but not zero) sudoku puzzles on this site as the puzzle styles in The Art of Puzzles get even more focus. And there may finally be a few variations on puzzles, but I won’t be publishing variations until the sequel!

I’ve gotten some questions about how I can keep up with posting so many puzzles every week. Well, I plan to take a little time off now. I have not written any puzzles for this week. But I hope you still visit to solve the puzzles that are here that you might not yet have completed — or found — and anything else that might pop up too. This is the end of the beginning, but the next chapter will be even more incredible.

The Doctor is In?!?

So last week was a week at sea for the solvers with Battleships and Battleship Sudoku. It was also my first week at SEA(ttle). And while it already feels like home I have a lot of apartment set-up to do still, and a growing pile of work as I take time to buy and build furniture.

My most observant solvers may have noticed I’ve been following particular genres in YRBGW order so far with my puzzle styles. If you don’t know what I mean, search the website a bit more. But I hate being predictable. I wrote a championship “Trophy” sudoku puzzle once with a first row ?2345678?. My occasional partner in puzzle-solving crime, Wei-Hwa Huang, saw that pattern and thought it was as likely that I would do 923456781 in a competition as 123456789 just to be sneaky. This week, I’ve decided I’ll just flip a coin to determine what I’ll post of the remaining options so you can’t possibly know better than 50:50 what puzzle type is coming. Or maybe that last sentence is a lie. Or maybe every other sentence in this paragraph is a lie. In all honesty, there are no hidden puzzles in this paragraph. But there are two more puzzle styles to come this week: a familiar sudoku style from me and Wei-Hwa, and whichever of “heads” or “tails” wins the coin toss today.

This week I’m going to start hiding the solving times behind a spoiler tag. I don’t know how choosing to see these times before starting will affect your solving, but I’d welcome a discussion on how times, or “points” on a competitive test, change your solving style. Does this differ when you have hand-crafted puzzles with a particular time goal versus, say, a generated croco-puzzle with a particular time standard set from other solvers?

The Doctor is Out

No real news this week. I’m moving away from San Francisco, so this week and next will be pretty brief Doctor’s Note-wise.

This coming week contains Tapa and Sudo-Kurve puzzles. As I’ve never posted a *classic* Tapa puzzle despite writing several, I needed to make a new example worthy for posting tomorrow on the Rules page. This example (about Wednesday difficulty) is a bonus puzzle for today, and there will be three more Tapa puzzles throughout the week.

Tapa by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Quadrants

Rules: Shade some squares black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2×2 square anywhere in the grid.

Answer String: Enter the length of shaded segments, from left to right, in each of the indicated rows. Separate each row’s entry from the next with a comma.

Time Standard: Tapa Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF

Doctor’s Note – Week 5

We’re now halfway through what I’ve been calling the “introduction” phase of Grandmaster Puzzles, in which I introduce the majority of the genres I’ll be including in my next few books, both as author and as editor. After the “introduction” phase, there will be puzzles by some other talented puzzle constructors here. And I hope to have over half of the puzzles in The Art of Puzzles written by others, maybe even you. I’ll be sending a detailed contributor email out by the end of the week so if you haven’t contacted me yet with interest in writing puzzles for these projects, now is the time to do so.

After the discussion last week, I’ve decided to change my reported time standards a bit. First, “Grandmaster” will be introduced and will be equivalent to about where Master was set before, timed close to my best test-solver and equivalent to where I expect someone in the top 10 in the world to be. Master will now be set around the median of my group of solvers, which will be about where a 10th place USPC finisher will be or about top 100 in the world. In some sense these two times will inform on the mean and s.d. of the puzzle, and can highlight the Aha nature versus speed nature of particular solves as I have a few where one solver blazes through but the average solve takes much longer. Expert will be set at 2x the new Master time, which will often be close to the old 3x of GM but is hopefully more stable as it is using many more solvers’ data. There will no longer be a Novice time. It has not been a very useful measure at all, and I think has encouraged more disappointment than cheer from people trying to target it.

Next week will be “Think Outside the Box” week, with two puzzle styles where the clues are outside the grid. That should be a pretty easy Puzzle and Sudoku pair to identify, and I hope you enjoy the set of challenges I’ve lined up.

Best,
Dr. S.

Doctor’s Note – Week 4

Still recovering from my trip to Boston so this week’s note will be brief. I hope you enjoyed the Arrow Sudoku and Cave Puzzles. This coming week will bring the first of the loop puzzle genres, Masyu, and Consecutive Sudoku, another of my favorite sudoku variants from the past, in this case from explorations in Mutant Sudoku.

As the topic for this week, I want to know what you think of the times given with the puzzle each day. For the competitive puzzlers, do you like seeing these times? Is the master time a bit too hard to reach? Would a slightly easier standard give a better target? For the recreational puzzlers, does seeing a time change how you approach the puzzle to care more about the clock than otherwise? Would you like an option to keep them hidden instead?

I am considering adding a self-reporting of times to the solve box once there is a finishers page for each puzzle. It is not a high priority at the moment as I view the times as a guideline to set an expectation for the puzzle, and not yet that my site is a “competitive puzzle site” like some others that record solving histories and such. But I welcome your input on any changes you might like me to think about going forward since I do have several excellent testers that have been giving me good data every day.

Cheers,
Dr. S

Doctor’s Note – Week 3

Today is probably the last day of the MIT Mystery Hunt and I’ll be puzzled out for the next few days, but I wanted to offer another Doctor’s Note on the state of Grandmaster Puzzles. After Jack Bross’s frightening guess of Thermo-Sudoku and Star Battle last week, I’m sure he can divine — when I say my favorite (non-Snyder) Sudoku variant, and my favorite “underrepresented” puzzle are coming this week — what you’ll see throughout the next six days.

After three weeks of puzzles, I wanted to hear your initial impressions on the puzzle difficulties here. Do you appreciate seeing a mix from “Monday” to the end of the week? Are some puzzles too trivial or too hard? Obviously some solvers will be in a very different part of their learning curves so I hardly expect to be able to satisfy everyone.

Finally, I wanted to thank Bram de Laat this week for helpful insight on the origins of Star Battle that have been added to that rules page. In addition to Bram, Wei-Hwa Huang and Nick Baxter have been particularly helpful in some of the research I’ve needed for puzzle origins and a thank you goes out to both of them as well.

— Dr. Sudoku

Doctor’s Note – Week 2

Another week, and another set of puzzles I hope you really enjoyed.

By now you are probably sensing that during this “introduction” phase I will be showcasing one sudoku variation and one other puzzle style each week. This will continue this week with another of my own sudoku variations and another of my favorite puzzle styles. Can you guess which ones?

All of the sudoku variations are present in books I’ve published if you are interested in more; the puzzles — with the exception of TomTom Puzzles — are all styles that I’ve never had the opportunity to write for any domestic publisher. But now that I am publisher, all of these styles will be featured in “The Art of Puzzles” and I hope some of you choose to contribute puzzles to this book project.

This 50:50 split is good for the introduction phase of Grandmaster Puzzles, but does beg the question of what ratio of Sudoku to other puzzles you would like to see in the future. If the question was about most other sources of Sudoku, this would be an easy 0:100 for me. But Grandmaster Sudoku are very cool, and I hope any rating you give is reserved to the quality of Grandmaster puzzles in each of these genres, not your own preconceptions formed from “Number Place” puzzles that lack the elegance of hand-crafting.

In other site news, sometime this week I will add the much requested “pdf” form of each puzzle at the same time as posting for my paper solvers. Other changes will be coming by the end of the month, but certainly not this week as I prepare for a trip to Cambridge for the MIT Mystery Hunt. Better Luck This Time I always say!

— Dr. Sudoku

Doctor’s Note – Week 1

I hope you enjoyed the first week of Grandmaster Puzzles. To some this may look just like a new home for my old blog. But this is actually the start to a large project I’ve dreamed of for awhile, to get more “puzzle” books published and improve the ecosystem for logic puzzle construction in the west where computer-generation is still the name of the day.

Eventually there will be a Sunday puzzle here. It will be bigger and better (but not necessarily harder) than any other puzzle during the week. But for the first many weeks, as I introduce some of the styles I’ll be publishing soon, Sunday will be the day for the Doctor’s Note. This will also be the right spot for you to comment in any way you want about the site such as new features you’d like to see (like a place to enter your time with your solution, or a page for leaderboard tracking). The site will continue to improve while the quality of the puzzle content stays as high as it can be. This will become the community for logic puzzle solving and I’d appreciate your likes, tweets, +1s, or other links to this page to help the community grow.

A big thank you goes out to Dave Millar, of Perplexible and The Griddle fame in the world of puzzles, for his help designing this website. Most of the images inside the frames are mine. But the rest is mostly him. He took some sketches from my puzzle notebooks and made a memorable blog theme. And he loaned some of his own API code to start our answer checking system which will get better as we go along.

So, what did you think of the first week of Grandmaster Puzzles? This week certainly had a very broad range in difficulty, but I expected both Sudoku and TomTom to be pretty familiar puzzles compared to what is coming. Next week will be a little more gentle, still with six quite interesting puzzles but two new styles.

–Dr. Sudoku