Archive for the ‘Object Placement’ Category:

Star Battle by Bryce Herdt

Star Battle by Bryce Herdt

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Twin Galaxies

Author/Opus: This is the 3rd puzzle from guest contributor Bryce Herdt.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on.

Slithersweeper by John Bulten

Slithersweeper by John Bulten

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between edgex mode where left click+drag draws lines and right click marks X’s, a mine placement mode, and number entry mode.)

Theme: Cirrus Clouds

Author/Opus: This is the 6th puzzle from our contributing puzzlemaster John Bulten.

Rules: Place either 0, 1, or 2 mines into each empty cell so that each number represents the total count of mines in all neighboring cells, including diagonally adjacent cells. See also this example:

Double Minesweeper by Serkan Yürekli

Also, all cells other than Minesweeper clues are Slitherlink clues. After solving the Minesweeper, convert these cells’ contents to numbers (use corresponding cells in additional grid), then draw a single, non-intersecting loop in the additional grid that only consists of horizontal and vertical segments between the dots, where the number inside each of these cells indicates how many of the four edges of that cell are part of the loop.

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 9:30, Expert = 19:00

Solution: PDF

Note: Click here for other Double Minesweeper puzzles and here for other Slitherlink puzzles.

Star Battle by Tom Collyer

Star Battle by Tom Collyer

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical (Originally for the 2015 Polish Puzzle Championship Online Qualifier)

Author/Opus: This is the 28th puzzle from our contributing puzzlemaster Tom Collyer.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on.

Pentopia by Carl Worth

Pentopia by Carl Worth

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or solve online (using our beta test of Penpa-Edit tools).

Theme: Double Vision

Author/Opus: This is the 7th puzzle from guest contributor Carl Worth. The theme was inspired by Grant’s “Single Vision” Pentopia.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:00, Expert = 14:00

Solution: PDF

Note: Follow this link for other puzzles involving Pentominoes.

Pentopia by Carl Worth

Pentopia by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Triple Trouble

Author/Opus: This is the 6th puzzle from guest contributor Carl Worth. The theme was inspired by Grant’s “Single Vision” Pentopia.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 5:45, Expert = 11:30

Solution: PDF

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Statue Park by Palmer Mebane

Statue Park by Palmer Mebane

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Antisymmetry

Author/Opus: This is the 37th puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Standard Statue Park rules. Use all 12 pentominoes once; rotations and reflection are allowed.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 12:30, Expert = 25:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

Star Battle by Carl Worth

Star Battle by Carl Worth

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Twelve Pentominoes

Author/Opus: This is the 5th puzzle from guest contributor Carl Worth. The theme was inspired by a challenge given in the comment thread to this Best of 2014 Object Placement Puzzles post.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: 2014 to 2015

Author/Opus: This is the 214th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet. (Variable shading of numbers is for artistic purposes only)

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 8:45, Expert = 17:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Pentopia by Grant Fikes

Pentopia by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools).

Theme: Single Vision

Author/Opus: This is the 159th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:45, Expert = 11:30

Solution: PDF

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Pentopia by Prasanna Seshadri

Pentopia by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Clue Symmetry and Logic

Author/Opus: This is the 62nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 6:45, Master = 9:00, Expert = 18:00

Solution: PDF; a solution video is available here.

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.