Archive for the ‘Battleships’ Category:

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Logic and Near Symmetry (the row and column clues break into mostly symmetric groups)

Author/Opus: This is the 176th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Unbalanced

Author/Opus: This is the 165th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: High Seas

Author/Opus: This is the 155th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

From the Foxger’s Den #74: Masyu (Battleships)

Masyu Battleships by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a shading mode.)

Theme: Logic

Rules: Variation on Masyu and Battleships.

Normal Masyu rules. Also, all cells not used by the loop must contain ships from the indicated Battleships fleet, and all ships must be placed. Ships cannot touch each other, even diagonally. All of the given clues are Masyu clues (and none are submarines).

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators. (This is normal Battleships answer entry.)

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Solution: PDF

Dr. Sudoku Prescribes #145 – Battleships

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Even Versus Odd

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:15, Expert = 8:30

Solution: PDF

From the Foxger’s Den #58: Battleships (Nansuke)

Battleships by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement, shading, and number entry modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Logical

Rules: Hybrid of Battleships and Criss-Cross (Nansuke) puzzles:

Place the given fleet into the grid so that no two ships touch, even diagonally. In the remaining unused cells, place the given numbers criss-cross style so that they can be read from left to right or from top to bottom. All possible entries with two or more connected digits are given.

Answer String: Entry the contents of the two marked columns from top to bottom, using a capital X for any cell with a ship segment.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 10:30, Expert = 21:00

Solution: PDF

The Puzzle Robot #8 – Battleships

Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Whirlpool

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:25, Master = 2:15, Expert = 4:30

Solution: PDF

Dr. Sudoku Prescribes #122 – Battleships (Square Ends)

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

This is a “Franken-Friday” puzzle variation.

Theme: Squares of Squares

Rules: Standard Battleships rules. The fleet in this puzzle has no rounded ends; instead, all ship segments are square and indistinguishable.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:45, Expert = 11:30

Solution: PDF

Dr. Sudoku Prescribes #114 – Battleships

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Rise and Fall

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Dr. Sudoku Prescribes #107 – Battleships

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Mirror

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 0:40, Master = 0:50, Expert = 1:10

Solution: PDF