Archive for the ‘Battleships’ Category:

Battleships (Myopia) by Prasanna Seshadri

Battleships by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 139th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Battleships rules. Also, the arrows point at the closest ship segment(s) from that cell. No ship segment can be placed in a cell with an arrow.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Masyu (Battleships) by Walker Anderson

Masyu (Battleships) by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a ship placement mode.)

Theme: Half and Half

Author/Opus: This is the 4th puzzle from guest contributor Walker Anderson.

Rules: Combination of Masyu and Battleships rules. Start with standard Masyu rules. All empty cells not occupied by the Masyu loop will belong to the fleet of ships given below the grid. The whole fleet must be placed in the grid; ships cannot touch each other, not even diagonally.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other variations of Masyu and this link for classic Masyu. Follow this link for more variations on Battleships and this link for classic Battleships.

Battleships (Minesweeper, Transparent) by Prasanna Seshadri

Battleships by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic (originally on 2016 Polish Puzzle Championship)

Author/Opus: This is the 118th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Battleships rules. Place the indicated fleet into the grid; ships cannot touch each other, not even diagonally. Numbers indicate how many ship segments are in that cell and in all adjacent cells.

See also this example:

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: 2014 to 2015

Author/Opus: This is the 214th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet. (Variable shading of numbers is for artistic purposes only)

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 8:45, Expert = 17:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 212nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:15, Expert = 6:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 201st puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 1:45, Expert = 3:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Grant Fikes

Battleships by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 132nd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Symmetry and Even Clues

Author/Opus: This is the 189th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships (Observers) by Bram de Laat

Battleships by Bram de Laat

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 6th puzzle from guest contributor Bram de Laat.

Rules: Standard Battleships rules. Also, the clues indicate the total number of white cells visible from that cell in the same row/column, not including the cell itself. The view of cells is blocked by ships. The following example image may help:

Battleships (Observers) Example by Thomas Snyder

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 8:30, Master = 13:30, Expert = 27:00

Solution: PDF

Note: Follow this link for more variations on Battleships and this link for classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Battleships by Bram de Laat

Battleships by Bram de Laat

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Solved?

Author/Opus: This is the 1st puzzle from guest contributor Bram de Laat.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:20, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.