Sunday Special: Instructionless by Takeya Saikachi

Takeya Saikachi presents us with a new loop genre in which you need to discover the rules by solving the example first.

Instructionless by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in default linex mode where left-click+drag draws line and right click marks X’s)

Theme: Triplets

Author/Opus: This is the 40th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: To solve the main puzzle, you must first discover the genre’s rules by solving the example puzzle.

Example: solve online

Instructionless Example by Takeya Saikachi

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:35, Master = 7:15, Expert = 14:30

Hints: 1. This is a loop puzzle style that involves visiting all cells, forming a single closed loop. But what do the number clues do?
2. When thinking the right way, each number clue will have two uses.
3. Looking at individual clues may not be enough.
4. Pair all the clues together (as passed through by the loop) and consider any special properties you find.
5. This puzzle draws inspiration from a region division puzzle with a four-letter name (rot13 = NENS) that also pairs clues together.

Solution: PDF and solving animation.

Note: Follow this link for other Loop/Path puzzles.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our week-0-discussion thread on the GMPuzzles Discord. If you are not yet part of this Discord community, use this link.

Skyscrapers (Sum) by Takeya Saikachi

Takeya Saikachi’s warm-up puzzle, in which he places all possible odd clues symmetrically, will be good practice for the second grid today.

Skyscrapers (Sum) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Possible Odds

Author/Opus: This is the 39th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Variation of Skyscrapers; each clue represents the sum of the heights of the visible buildings in that direction.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:20, Master = 0:35, Expert = 1:10

Solution: PDF and solving animation.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our week-0-discussion thread on the GMPuzzles Discord. If you are not yet part of this Discord community, use this link.

Star Battle (Hidden Double) by Takeya Saikachi

It seems amazing that Sagittarius A, a black hole, lies at the center of our galaxy, so one may wonder where Takeya Saikachi’s design breaks apart from other unusual stellar possibilities.

Star Battle (Hidden Double) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools with Double Minesweeper mines standing for stars. Left clicking a cell places a star, left clicking a cell again places a second star. Right clicking a cell marks it empty with a cross, right clicking between cells places a dot for notation.)

Author/Opus: This is the 36th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Variation of Star Battle rules. There are three stars per row, column, and region. Cells with stars can contain either 1 or 2 stars, but stars can still not be placed in adjacent cells that share an edge or corner.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 5:15, Expert = 10:30

Solution: PDF and solving animation.

Note: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the books Star Battle by JinHoo Ahn and Star Battle 2 by JinHoo Ahn and Murat Can Tonta, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Note 2: Comments on the blog are great! For a more interactive discussion, please also consider using our Season 2 Preview Week Discussion post on the GMPuzzles Discord. Not a member of the Discord? Click this link for basic access and check subscriber instructions for role-related access.

Slitherlink by Takeya Saikachi

Slitherlink by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Similar Instances

Author/Opus: This is the 27th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Standard Slitherlink rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Battleships (Hex) by Takeya Saikachi

Battleships by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in shading mode only.)

Theme: Triple Groups

Author/Opus: This is the 26th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Standard Battleships rules (with a hexagonal grid). Use the indicated fleet.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Solution: PDF and solving video.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa-Like Loop by Takeya Saikachi

Tapa-Like Loop by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Groups of Three

Author/Opus: This is the 25th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Variation of Tapa: Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-Like Loop Example by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:45, Expert = 7:30

Solution: PDF and solving video.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Slitherlink by Takeya Saikachi

Slitherlink by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Find the Difference

Author/Opus: This is the 24th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Standard Slitherlink rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:15, Expert = 4:30

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Battleships (Pentomino) by Takeya Saikachi

Battleships (Pentomino) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between two ship / shape placement modes and a shading mode. In battleship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Squares

Author/Opus: This is the 23rd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Battleships rules. Use the indicated fleet. Ships can be rotated and reflected.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 10:15, Expert = 20:30

Solution: PDF and solving video.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Alternative) by Takeya Saikachi

Tapa (Alternative) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Antonyms

Author/Opus: This is the 22nd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Tapa rules. Also, exactly one copy of each letter given in the grid must be shaded; other copies of that letter, if present, must be left unshaded.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Kakuro (Consecutive Pairs) by Takeya Saikachi

Kakuro (Consecutive Pairs) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Triominoes

Author/Opus: This is the 21st puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Kakuro rules. Also, if a gray circle is given between two adjacent cells, then the two numbers in those cells must be consecutive. (Note: not all gray circles are given; adjacent cells without a circle may contain either consecutive numbers or nonconsecutive numbers.)

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:15, Expert = 14:30

Solution: PDF and solving video.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.