The Puzzle Robot #15 – The Persistence of Memory

The Persistence of Memory by Serkan Yürekli

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(PNG with extra lines for solvers who want to flood-fill the path)

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

PDF

Theme: T

Rules: Find a path from one dot to the other by moving horizontally or vertically between adjacent squares. The path cannot touch itself, even diagonally. All highlighted regions must be used, and may be re-entered. If two or more highlighted regions have the same shape and orientation, then how the path passes through those shapes must be identical. Or see here.

Answer String: For each marked row, enter the size of each group of cells used by the path from left to right. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:30, Expert = 11:00

Solution: PDF

The Puzzle Robot #14 – Skyscraper Blocks

Skyscrapers by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Rules: Variation of Skyscrapers rules. Place digits 1-6 into the grid so that no digit is repeated within a row or column. Digits outside the grid indicate the number of buildings that can be seen from the corresponding direction. The buildings form two-digit numbers and the relations between some numbers are shown with a greater than/less than sign.

Or, see here.

Answer String: Enter the 3rd row from left to right, followed by a comma, followed by the 4th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 7:30, Expert = 15:00

Solution: PDF

The Puzzle Robot #13 – BACA

BACA by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Trapped in A box

Rules: Either shade or add a single letter (A, B, or C) to each square so that each row and column contains exactly one A, one B, one C, and the rest shaded squares. Cells in the grid already marked with a letter can be shaded or remain unchanged.

Letters outside the grid indicate the first letter seen from that direction.

Numbers outside the grid describe the size of groups of consecutive shaded squares in that row or column in order. There must be at least one unshaded square between groups.

Or, see here.

Answer String: Enter the number of the column where the B is placed in each row, starting with the top row and proceeding to the bottom.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 5:45, Expert = 11:30

Solution: PDF

The Puzzle Robot #12 – Skyscraper Blocks

Skyscrapers by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Rules: Variation of Skyscrapers rules. Place digits 1-6 into the grid so that no digit is repeated within a row or column. Digits outside the grid indicate the number of buildings that can be seen from the corresponding direction. The buildings form two-digit numbers and the relations between some numbers are shown with a greater than/less than sign.

Or, see here.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 4th row from left to right.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

The Puzzle Robot #11 – Tapa

Tapa by Serkan Yürekli

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PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Group Think

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. A double-digit number should have both digits entered.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 4:30, Expert = 9:00

Solution: PDF

Editorial Note: If you have been enjoying Serkan’s puzzles, you may want to try SudokuCup 10 this weekend where he has provided all the sudoku puzzles. And daily Tapa puzzles continue to be at Logic Masters India for the Classic Tapa Contest. Serkan is indeed the Puzzle Robot.

The Puzzle Robot #10 – Yajilin

Yajilin by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clockwise Threes

Rules: Standard Yajilin rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 5:00, Expert = 10:00

Solution: PDF

The Puzzle Robot #9 – Tapa

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 4×4 Clueless Square

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:45, Expert = 7:30

Solution: PDF

The Puzzle Robot #8 – Battleships

Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Whirlpool

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:25, Master = 2:15, Expert = 4:30

Solution: PDF

The Puzzle Robot #7 – Smashed Sums

Smashed Sums by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Odds and Evens

Rules: Fill each row and column of the grid with the numbers 1-5 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row/column. Blackened cells are allowed to touch. Or see here.

Answer String: Enter the 4th row from left to right, followed by a comma, followed by the 6th row from left to right. Use an X (capital letter) for each blackened square.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 2:55, Expert = 5:50

Solution: PDF

The Puzzle Robot #6 – Tapa

Tapa by Serkan Yürekli

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: No border clues

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:00, Expert = 10:00

Solution: PDF