The Puzzle Robot #25 – TomTom

TomTom by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Double

Rules: Standard TomTom rules, using digits from 1-5.

Answer String: Enter the 4th row from left to right, followed by a comma, followed by the 2nd column from top to bottom.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other classic TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on.

The Puzzle Robot #24 – Tapa-like Loop

Tapa-like Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Clue Symmetry and Logic

Rules: In this variation of Tapa, the wall is in the form of a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle. This example image should help:

Tapa-like Loop Example by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma. For the example, this would be “11,12”.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other Tapa-Like Loop puzzles. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

The Puzzle Robot #23 – Easy as Japanese Sums

Easy as Japanese Sums by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Clue Symmetry and Logic

Rules: Hybrid of Easy as ABCD and Japanese Sums puzzle types. Fill some cells with digits 1-5 so that each row and column contains each digit from 1 to 5 exactly once as well as two empty cells. Numbers outside the grid indicate the sum of all digits in the first connected group in that direction as in a Japanese Sums puzzle. For example, the row X345X12 could have a 12 clue on the left or a 3 on the right. Or see here.

Answer String: Enter the marked rows from left to right, separating the two rows by a comma. Use an X (capital letter) for each empty square.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other Japanese Sums puzzles.

The Puzzle Robot #22 – Pentomino Puddles

Pentomino Puddles by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in a composite mode for line/edge drawing)

Theme: Grandmaster Puzzles (GMP in the shapes)

Rules: Divide each of the three shapes into four pentominoes so that all 12 pentominoes are present exactly once across the three shapes. An inventory of pentominoes is given below the puzzle; rotations and reflections of these shapes are allowed.

Answer String: Enter the capital letters for the pentominoes sitting in each cell along the indicated long row. Enter as a single string of 14 characters.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 5:30, Expert = 11:00

Solution: PDF

The Puzzle Robot #21 – Trid

Trid by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Rules: Place a digit from 1-7 into each circle so that no digit repeats within any straight line. The clues given inside some triangles represent the sum of the digits in the triangle’s three vertices. Or see here.

Answer String: Enter the digits in the marked lines in the direction of the arrows, separating the two lines with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 4:45, Expert = 9:30

Solution: PDF

The Puzzle Robot #20 – Graffiti

Graffiti by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x; an additional shading mode is available by hitting the tab button if that is preferred.)

Theme: Clue Symmetry and Logic

Rules: Blacken some cells and then draw a single non-intersecting loop through all remaining white cells. Outside clues indicate the size of all groups of blackened cells in that row or column in order. There must be at least one white cell between each of these groups. When no clues are given, any number of cells may be shaded in that row/column. Or see here.

Answer String: For each marked column, enter the length in cells of the longest vertical segment. Enter 0 if there are no vertical segments. Enter these values as a single string (eg “230124”).

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:30, Expert = 15:00

Solution: PDF

The Puzzle Robot #19 – Tren

Tren by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Clue Symmetry and Logic

Rules: Locate some blocks in the grid, either 1×2 or 1×3 in size, with each block containing one of the given numbers. Each block is allowed to move in its long direction, stopped only by an edge of the grid or another block. A block’s number must indicate the total possible movement of the block. Or see here.

Answer String: Enter the size of consecutive groups of cells that belong to blocks in each marked row from left to right, separating each row’s entry with a comma (ie “151,22,44,22”).

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:30, Expert = 11:00

Solution: PDF

The Puzzle Robot #18 – Graffiti

Graffiti by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x; an additional shading mode is available by hitting the tab button if that is preferred.)

Theme: Hidden

Rules: Blacken some cells and then draw a single non-intersecting loop through all remaining white cells. Outside clues indicate the size of all groups of blackened cells in that row or column in order. There must be at least one white cell between each of these groups. When no clues are given, any number of cells may be shaded in that row/column. Or see here.

Answer String: For each column from left to right, enter the number of turns the loop makes. Enter your result as a single string (eg “202204…”).

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:30, Expert = 5:00

Solution: PDF

The Puzzle Robot #17 – TomTom (NC-in-cage)

TomTom by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logic/New Variation

Rules: Standard TomTom rules, using digits from 1-6. Also, consecutive digits (for example, 2 and 3) are not allowed to share an edge inside a bold cage. Consecutive digits are allowed to touch along the bold borders that separate cages.

See also this example:

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 2nd column from top to bottom.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on.

The Puzzle Robot #16 – Surprise Sudoku

Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Surprise Sudoku

Rules: Standard Sudoku rules. Also, there is a mystery rule that must be determined by looking at the example at the top of the puzzle.

Answer String: Enter the 1st row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 6:15, Master = 8:30, Expert = 17:00

Solution: PDF

Editorial Note: While this is an original sudoku for GM Puzzles, this particular “surprise” gimmick from Serkan first appeared on the SudokuCup 10 test with a different puzzle.