Tapa-Like Loop by Prasanna Seshadri

Tapa-like Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Logical

Author/Opus: This is the 26th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: In this variation of Tapa, the wall is in the form of a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle. This example image should help:

Tapa-like Loop Example by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma. For the example, this would be “11,12”.

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:40, Expert = 3:20

Solution: PDF

Note: Follow this link for other Tapa-Like Loop puzzles. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Nurikabe by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 25th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:15, Expert = 2:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Araf by Prasanna Seshadri

Araf by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a shading mode.)

Theme: Four Y Intersections

Author/Opus: This is the 24th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Divide the grid into some regions formed of edge-adjacent squares. Each cell is part of one region, and each region should contain exactly two given numbers. Each region must have an area that is strictly between those numbers (This means, for two number clues A and B with A < B, the area C fulfills A < C < B).

Araf Example

Answer String: Enter the number of cells in each connected group (between bold lines) in the marked rows. For the example above, this is “34,121111,4111”.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:00, Expert = 10:00

Solution: PDF; a solution video is available here.

Note: Araf is a relatively new puzzle for us on GMPuzzles. Follow this link for other Araf.

Araf (Inequality) by Prasanna Seshadri

Araf by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a shading mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 23rd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Divide the grid into some regions formed of edge-adjacent squares. Each cell is part of one region, and each region should contain exactly two given numbers, one in a yellow circle (>) and one in a red circle (<). Each region must have an area that is strictly between those numbers. Answer String: Enter the number of cells in each connected group (between bold lines) in the marked rows. Separate the rows with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Araf is a relatively new puzzle for us on GMPuzzles. Follow this link for other Araf. An example image for a “classic” Araf puzzle is here.

Heavy Dots by Prasanna Seshadri

Heavy Dots by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in a composite mode for line/edge drawing.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 22nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Draw vertical/horizontal lines between dots to divide the grid into regions. A region may contain at most one number, equal to the area of the region. No region may cover a 2×2 area. Some dots are “heavy” and have 3 or 4 lines connected to them. Black circles indicate heavy dots with exactly three lines; white circles indicate heavy dots with four lines. Not all heavy dots are given, but there can be no heavy dots orthogonally adjacent to the indicated ones. In other words, there may be only 2 lines from any unmarked dot adjacent to a white/black circle (these dots are gray in the example).

Heavy Dots example by Prasanna Seshadri

Answer String: Enter the length of groups of white cells in the same area in the marked rows. For this example, the answer is “11212, 1132”

Time Standards (highlight to view): Grandmaster = 8:30, Master = 14:00, Expert = 28:00

Solution: PDF; a solution video is available here.

Note: This is a new puzzle style, so it is recommended to carefully review and solve the example first to get used to the thinking and all the rules.

Fillomino (Checkered) by Prasanna Seshadri

Fillomino by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing, a number entry mode, and shading for this variation.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 21st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Fillomino rules. Also, it must be possible to shade some polyominoes black so that no bordering polyominoes are the same color (in other words, the grid must allow a two-color shading). Also, see this example:

Fillomino (Checkered) example by Thomas Snyder

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 2nd row, followed by a comma, followed by the 7th column.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 8:00, Expert = 16:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Fillomino (Anti-Queen) by Prasanna Seshadri

Fillomino by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 20th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Fillomino rules. Also, all “1” polyominoes should be treated like queens in chess; no two queens (“1s”) can see each other in any row, column, or diagonal as shown in this image.

Fillomino (Anti-Queen) image

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th column, followed by a comma, followed by the 8th column.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Nanro by Prasanna Seshadri

Nanro by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: No Extra Numbers

Author/Opus: This is the 19th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Nanro rules.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Kurotto by Prasanna Seshadri

Kurotto by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Checkerboard pattern

Author/Opus: This is the 18th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kurotto rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:10, Master = 1:40, Expert = 3:20

Solution: PDF

Note: Follow this link for other Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on.

Hamle Sudoku by Prasanna Seshadri

Hamle Sudoku by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to mark the top grid.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 17th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Sudoku rules. Each number in the top grid must be moved either up, down, left, or right the same number of cells as that number’s value without crossing the border of the grid. Numbers must all land on unique spots, but unlike in normal Hamle numbers may be adjacent after moving and white areas may not all be connected. Then solve the resulting sudoku. (Note: It is possible for a number to have two valid movement options in the solution; it is only required that at least one direction of movement exists for each number.)

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 5th row from left to right.

Time Standards (highlight to view): Grandmaster = 9:30, Master = 15:00, Expert = 30:00

Solution: PDF

Note: Follow this link for other less common variations of Sudoku. Many specific variations of Sudoku have their own categories in the sidebar to the left. Follow this link for classic Sudoku.