This is a Melon puzzle. (18 – Pento Coral)
or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)
Theme: “Easy” Practice (this was a WPC puzzle style)
Rules: Place each of the 11 pentominoes into the grid exactly once, with rotations and reflections allowed, to form a valid “Coral”. In a Coral puzzle, all blackened areas are connected, but no group of 2×2 cells is entirely blackened. Also, there are no unshaded areas enclosed by the coral (meaning each unshaded cell must have a path through its edges with other unshaded cells to a border). Numbers outside the grid indicate the lengths of groups of shaded cells in that row/column, but not necessarily in order.
Or see this example from the 22nd WPC instruction booklet.
Answer String: Enter the identities of the pentominoes (one capital letter for each, even if in multiple cells) appearing in the marked rows from left to right (eg “ILN,WVXT”).
Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:30, Expert = 13:00
Solution: PDF
Editorial Note: Many solvers can confuse Coral with another puzzle type with similar spelling. An easy way to remember the difference is that Cave has no R’s and also has no 2×2 Region constraint. Coral puzzles, with an R, do have this region constraint. The other general rules (about not enclosing white spaces and having a single shaded group) are shared between Cave and Coral puzzles.