Quintessence by John Bulten

(Note: this puzzle is like a Sunday Surprise with very high difficulty.)

Quintessence by John Bulten

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PDF

Theme: 14 Nisan, 2018 (Pasch 5778)

Author/Opus: This is the 45th puzzle from our contributing puzzlemaster John Bulten.

Rules: See PDF link above for complete rules as well as a solvable example by Thomas Snyder.

Answer String: The solution string is 3 words in ABC order, in all capital letters and separated by commas. (There are a total of 28 letters in this string.)

Time Standards (highlight to view): No time standard (GM time > 2hr).

Solution: Answers for this week in this PDF.

Editor’s Note: The giant grid here is one of the hardest puzzles we have ever presented. If I knew in advance John wanted to make a puzzle like this, I would have said no because of the combination of so many kinds of rules, new puzzle styles, and my expectation it would take hours to solve (and it certainly does!). But there is something inspirational about the elements brought together here by John, many unexpected Ahas that will cure the headaches you’ll also get in the middle. While the giant puzzle was originally created to stand on its own, John added the four medium difficulty puzzles we posted earlier this week to introduce the four subgenres. Be sure to solve these as you prepare for this large test at the end of the week. -TS

Author’s Note: Thanks to Thomas and Grant for encouraging me to construct new puzzle types. Thanks to patron Randy Rogers for requesting 4-grid combination puzzles, which sparked this idea. Thanks to Prasanna for his giant 11/29/15, 3/2/16, and 3/2/17 puzzles, which directly inspired this puzzle. Thanks to Serkan for inventing Light and Shadow, because whenever I tried experimenting with shading puzzles I found myself trying to reinvent Light and Shadow. Thanks to Izak for inventing Surf, which has more potential than either of us realize. Thanks to God for this day. -JB

Light by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Light by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Maze

Author/Opus: This is the 44th puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that exactly one of the grid’s clues appears in each contiguous white or black region and indicates the clued region’s area. Circled numbers indicate cells that must remain white.

Also see this example:

Light by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:45, Expert = 15:30

Solution: Answers for this week in this PDF.

Note: Light is John Bulten’s variation of the shading puzzle Light and Shadow, created by Serkan Yürekli. Unlike Light and Shadow, where all numbered cells start white or black, in Light puzzles the numbered cells that are not shaded or circled may be either white or black in the solution.

Winddraughts by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Winddraughts by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Hidden

Author/Opus: This is the 43rd puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that each contiguous white region is a valid Four Winds region (that is, the white region consists of at least two white cells, and has at most one “central” cell where both vertical and horizontal connections are made; if the white region contains a numeric clue, this clue must be the “central” cell and represent the count of all other cells in the region, which must be connected vertically or horizontally to this clue). An arrow clue must belong to a white region and point to its “central” cell (assignment of which cell is “central” is not necessary in one-cell-wide rectangular regions). The contiguous black regions can contain zero, one, or more clues. All clues inside a black region must indicate that region’s area.

Also see this example:

Winddraughts by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 8:00, Expert = 16:00

Solution: Answers for this week in this PDF.

Note: Winddraughts is John Bulten’s variation on the puzzles Four Winds and Checkered Fillomino.

Turf by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Turf by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Anchor

Author/Opus: This is the 42nd puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that one of the grid’s clues in each contiguous white or black region indicates the clued region’s area. (Each contiguous region must therefore have at least one clue.) Any other clue in the region must indicate how many of the clued cell’s immediate neighbors are white (up to 9, including itself).

Also see this example:

Turf by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:15, Expert = 12:30

Solution: Answers for this week in this PDF.

Note: Turf is a shading puzzle created by John Bulten. We will have several more Turf puzzles from John in a few months when we start a new “Puzzlemasters’ Workshop” book series.

Surf by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Surf by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Pi

Author/Opus: This is the 41st puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that the grid is divided into white and black regions. Cells with numbers cannot be shaded. Each white region must contain exactly one number and have the same area in cells as that number. Two white or two black regions may only touch diagonally. Each black region must be exactly specified by one shape graph given below the grid, where graph edges represent one-cell-wide straight paths with variable lengths, and graph nodes represent ends, turns, and branch points. Graphs can be rotated and reflected, and, if multiple graphs are given, not all need be used.

Also see this example:

Surf by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:00, Expert = 12:00

Solution: Answers for this week in this PDF.

Note: Surf is a shading/object placement puzzle created by Izak Bulten, which draws on elements from other shading puzzles like Nurikabe. We will have several more Surf puzzles from Izak and John Bulten in a few months when we start a new “Puzzlemasters’ Workshop” book series.

Schedule for Next Week

Our most recent week focused on Pentominous puzzles can be found in this PDF.

We have a slight update to our schedule; the next regular week of puzzles, featuring Sudoku, will come next Sunday (and as a result we will not have any “gap weeks” as we continue with new puzzles for each of the next five weeks). This week, in place of the original Sudoku week, we will share a special Quintessence puzzle set from John Bulten which was a Sunday Surprise puzzle that grew into a full week’s experience. This starts over the next four days with four new shading puzzles/variations, building to a large challenge at the end of the week.

Cave (Pentominous) by Serkan Yürekli [Bonus]

Our master+ subscribers receive access to two bonus puzzles each week in addition to other rewards. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing and seeing these bonus puzzles, click here for more info.

Cave by Serkan Yürekli

Theme: Clue Symmetry and Logic

Author/Opus: This is the 184th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Cave rules. Also, the Cave must be divisible into pentominoes. Not all pentominoes need to appear, and pentomino shapes can be used more than once. As in Pentominous, no two identical pentominoes can share an edge.

Answer String: Enter the letters associated with the pentominoes occupying each cave cell in the marked rows, separating the rows by a comma. Use CAPITAL LETTERS, and ignore non-cave cells (Example: “WXXXT,LLUU,PPPULUF”).

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:15, Expert = 10:30

Note: Follow this link for other Cave variations and this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on.

Yajilin (Pentominoes) by Murat Can Tonta

While not a Pentominous puzzle, we wanted to share a cool Pentominoes loop puzzle variant from Murat this week, who is a co-author with Grant Fikes of Plenty o’ Pentominous, released this week.

Yajilin by Murat Can Tonta

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 86th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Yajilin. Place the twelve pentominoes into empty cells in the grid (rotations and reflections allowed). No two pentominoes can share an edge. The numbered arrows indicate the number of cells that are parts of pentominoes in the given direction. Then draw a single closed loop (without intersections or crossings) through all remaining white cells as in a Yajilin.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 12:30, Expert = 25:00

Solution: PDF

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Pentominous by John Bulten

Pentominous by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Clock Trisection

Author/Opus: This is the 40th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right and in the marked columns from top to bottom, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 6:30, Master = 10:00, Expert = 20:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on. More Pentominous puzzles can be found in Plenty o’ Pentominous by Grant Fikes and Murat Can Tonta.

Pentominous by Carl Worth

Pentominous by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Puzzlin’ for the Win

Author/Opus: This is the 33rd puzzle from our contributing puzzlemaster Carl Worth.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right and in the marked columns from top to bottom, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 5:30, Master = 9:00, Expert = 18:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on. More Pentominous puzzles can be found in Plenty o’ Pentominous by Grant Fikes and Murat Can Tonta.