Cave by Roger Barkan

Cave by Roger Barkan

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic (Puzzle #5 in the Colossal Cave Collection).

Author/Opus: This is the 2nd puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Cave by Roger Barkan

Cave by Roger Barkan

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic (Puzzle #4 in the Colossal Cave Collection).

Author/Opus: This is the 1st puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Schedule for Next Week

Our last week of puzzles, including Balance Loop and Tapa (Islands), can be found in this PDF.

This week marks a new paperback book release for us. The Colossal Cave Collection by Roger Barkan, which has been in our e-store for several months, is now available in print at Amazon, Barnes and Noble, and other fine retailers. We’ll be posting some puzzles from the book, as well as one special new variation from Roger, throughout the week.

Cave by Roger Barkan

We are planning to release Logic Puzzles 101 and then The Art of Puzzles in paperback form this February and March. Besides print versions of existing titles, we are on track to release ~12 e-books this year. This weekend our grandmaster patrons received an early release of the first section (Yajilin and Double Yajilin) from The Art of Puzzles 2: Double Trouble. The e-book will be in our store soon, but if you want to be sure to get all our e-books early then please click here for more info.

Fillomino by Murat Can Tonta [Bonus]

Our subscribers receive access to bonus puzzles each week. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing, click here for more info.

Fillomino by Murat Can Tonta

Theme: Triplets

Author/Opus: This is the 59th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 1st column, followed by a comma, followed by the 10th column.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Tapa (Islands) by Murat Can Tonta

Tapa (Islands) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 58th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each clue cell is part of an island of horizontally and vertically connected white cells. Islands are allowed to touch diagonally. Islands may contain at most one clue cell, and the area of the island must be one of the numbers in the clue (as an example, if a clue is 15, then the island containing that clue must be either 1 cell or 5 cells large).

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 13:15, Expert = 26:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Masyu or Balance Loop? by Carl Worth

Masyu/Balance Loop by Carl Worth

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Almost Antisymmetric

Author/Opus: This is the 21st puzzle from our contributing puzzlemaster Carl Worth.

Rules: Combination of Masyu and Balance Loop rules. In each horizontal row, all the circles obey the same rules, which are Masyu rules or Balance Loop rules. You must determine what rule applies to each row in order to form the single loop that solves the puzzle.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 9:30, Expert = 19:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Masyu and Balance Loop puzzles.

Tapa (Islands) by Prasanna Seshadri

Tapa (Islands) by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 147th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each clue cell is part of an island of horizontally and vertically connected white cells. Islands are allowed to touch diagonally. Islands may contain at most one clue cell, and the area of the island must be one of the numbers in the clue (as an example, if a clue is 15, then the island containing that clue must be either 1 cell or 5 cells large).

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 10:45, Expert = 21:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Balance Loop by Murat Can Tonta

Balance Loop by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: All Black

Author/Opus: This is the 57th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “11,311”.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:00, Expert = 14:00

Solution: PDF

Note: Follow this link for other Balance Loop puzzles and this link for other less common Loop variations.

Tapa (Islands) by Murat Can Tonta

Tapa (Islands) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 56th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each clue cell is part of an island of horizontally and vertically connected white cells. Islands are allowed to touch diagonally. Islands may contain at most one clue cell, and the area of the island must be one of the numbers in the clue (as an example, if a clue is 15, then the island containing that clue must be either 1 cell or 5 cells large).

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 8:45, Expert = 17:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Balance Loop by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: No Numbers

Author/Opus: This is the 146th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “11,311”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 7:00, Expert = 14:00

Solution: PDF

Note: Follow this link for other Balance Loop puzzles and this link for other less common Loop variations.